Puzzlemaker
Newbie
- Joined
- Aug 1, 2004
- Messages
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Well, I was looking through the SDK stuff, and I found something of interest; the AI does not automatically take cover, or very rarely do, unless they are forced to by making it a standoff, like when you are trying to get past combine barricades. At least, I think thats right, and when I played HL2 again I found that to be pretty much true. They dont like taking cover, popping up, shooting you, and taking cover again very much, even though that would be much more effective then the kamakazi approuch.
So, I was thinking about trying to see if I could mod it a tad, mess with the AI, make them more defensive. However...
First off, I dont know hungarian notation, or whatever its called. Thats the m_fl stuff before each variable. I know what SOME of it is, but not enough.
Second off, I dont know what a lot of the functions do, and the commenting isn't that good; in fact, its terrible. Augh. Is there a site that can tell me what a lot of this does? Like, a list? Or something like the Java API?
I am very interested in mods, but I have never actually wanted to create one, until now, so I really never bothered to look up the technical details.
Note: I already posted this, but in the wrong section, and no admins where moving it... so oh well. Re-posted.
So, I was thinking about trying to see if I could mod it a tad, mess with the AI, make them more defensive. However...
First off, I dont know hungarian notation, or whatever its called. Thats the m_fl stuff before each variable. I know what SOME of it is, but not enough.
Second off, I dont know what a lot of the functions do, and the commenting isn't that good; in fact, its terrible. Augh. Is there a site that can tell me what a lot of this does? Like, a list? Or something like the Java API?
I am very interested in mods, but I have never actually wanted to create one, until now, so I really never bothered to look up the technical details.
Note: I already posted this, but in the wrong section, and no admins where moving it... so oh well. Re-posted.