S
Shorewalker
Guest
Well, im starting to come to a disheartening conclusion: the game was rushed. Now, ill say that I waited for this game forever and loved the Binks, was awake at 3:00 AM for the release and played it for 12 hours, and loved every second of it and the game as a whole. But, therein lies one of the problems.
The Binks were really cool, but none of them were in the game. Just random spliced parts were put here and there. I find this rather... wasteful, considering that it was all already made. I think specifically to a scene where your in the street with Barney, and he says something along the lines of "Remember when we thought Black Mesa was bad?" and you battle through an awesome street fight. Now, why in all of creation would you cut all that? The voices, the cool red combine forcefield things, all of it.
Apart from that example, Traptown was totally removed. The coastline video's enviroment was not in the game, which was rather dissapointing. And the strider battle in the town where it blows the hotel bridgeway out was non-existant. And it was all really cool, really done material.
Moving away from the Binks, I sort of felt that there werent enough enemies. I was hoping to see a little bit more of the Hound Eyes (even though they were kind of annoying) and all the good 'ole stuff from Half-Life 1. It wasnt a big deal, as there were a fair amount of enemies in the game, but I think it would have been sweet to see the Hydra, for example, make it into the game. Or the gargantuan. Not like full fledged enemies, but maybe some guest appereances. And also, the concept art in the Raising the Bar book was sweet, why wasnt more of it made into the game?
Moreover, the selection of weapons was just... depleted. I recall that certain rifle mentioned elsewhere in the forums, and it was in total working order, but was cut. For anyone thats seen the extensive weapon give commands, many weapons were just plain left out. Weapons I had heard about during development that just werent there, such as the cocktail molitov.
So in summary, I feel like they cut things that were wonderful and completed. Its almost mind boggling, if you watch the Binks again, that they cut some of the things that sold the game for me. They removed weapons and maybe just didnt add aliens or other enemies. Overall though it rather seems that the game was rushed. Especially apparent, for example, in the one type of model Maw Man (zombie, in case no one read the first manual or knew their true name ) . This was one issue on which my brother commented on: its always the same white shirt and face on every zombie.
So even though I loved the game, for the reasons stated above I wish it was different and more exapnsious in terms of content...
P.S. Sorry if this is a little funny on the english, its really late here and I am falling asleep in my chair.
The Binks were really cool, but none of them were in the game. Just random spliced parts were put here and there. I find this rather... wasteful, considering that it was all already made. I think specifically to a scene where your in the street with Barney, and he says something along the lines of "Remember when we thought Black Mesa was bad?" and you battle through an awesome street fight. Now, why in all of creation would you cut all that? The voices, the cool red combine forcefield things, all of it.
Apart from that example, Traptown was totally removed. The coastline video's enviroment was not in the game, which was rather dissapointing. And the strider battle in the town where it blows the hotel bridgeway out was non-existant. And it was all really cool, really done material.
Moving away from the Binks, I sort of felt that there werent enough enemies. I was hoping to see a little bit more of the Hound Eyes (even though they were kind of annoying) and all the good 'ole stuff from Half-Life 1. It wasnt a big deal, as there were a fair amount of enemies in the game, but I think it would have been sweet to see the Hydra, for example, make it into the game. Or the gargantuan. Not like full fledged enemies, but maybe some guest appereances. And also, the concept art in the Raising the Bar book was sweet, why wasnt more of it made into the game?
Moreover, the selection of weapons was just... depleted. I recall that certain rifle mentioned elsewhere in the forums, and it was in total working order, but was cut. For anyone thats seen the extensive weapon give commands, many weapons were just plain left out. Weapons I had heard about during development that just werent there, such as the cocktail molitov.
So in summary, I feel like they cut things that were wonderful and completed. Its almost mind boggling, if you watch the Binks again, that they cut some of the things that sold the game for me. They removed weapons and maybe just didnt add aliens or other enemies. Overall though it rather seems that the game was rushed. Especially apparent, for example, in the one type of model Maw Man (zombie, in case no one read the first manual or knew their true name ) . This was one issue on which my brother commented on: its always the same white shirt and face on every zombie.
So even though I loved the game, for the reasons stated above I wish it was different and more exapnsious in terms of content...
P.S. Sorry if this is a little funny on the english, its really late here and I am falling asleep in my chair.