Sparta
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- Sep 27, 2003
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I agree with you on about 90% of your analysis.
Its probably already been pointed out but Half-Life 2 shouldn't be compared to a game like Deus Ex. Mainly because Half-Life 2 never aimed to be a FPS/RPG like Deus Ex is/was. It was designed to be a linear FPS. Anyway, yeah its most likely been mentioned so i'll shut up about it.
I tell you what i wanted to see more of in Half-Life 2.
More big battles with the striders and the gunships (Those battles were awesome)
More sequences with Eli, Alyx and all those NPC's (They were interesting and its a shame to hear some of the more interesting stuff was cut out)
and more original weapons (mainly the ones that were in the Beta)
Its probably already been pointed out but Half-Life 2 shouldn't be compared to a game like Deus Ex. Mainly because Half-Life 2 never aimed to be a FPS/RPG like Deus Ex is/was. It was designed to be a linear FPS. Anyway, yeah its most likely been mentioned so i'll shut up about it.
I tell you what i wanted to see more of in Half-Life 2.
More big battles with the striders and the gunships (Those battles were awesome)
More sequences with Eli, Alyx and all those NPC's (They were interesting and its a shame to hear some of the more interesting stuff was cut out)
and more original weapons (mainly the ones that were in the Beta)