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It's like the diffrence between WoW and EQ2 when you just look at them. Not polygon counts, it's simply how it looks.I'm sorry for bumping up this topic again but what you do mean by awesome art direction?
john3571000 said:isnt halflife sci-fi????
scripted marine on alien battles for the win
seriously for a halflife 2 fan site i'm disappointed.........
well if that's how it is ....................... *criesWell, I didn't laugh.
Yeah, I can wait.Absinthe said:I still look forward to the day when I can be dropped into a massive battle in the StarCraft universe
Actually, large scale battles are very possible in FPSs, you just have to cut down on graphics a bit.Ennui said:generally not huge scale battles because its a bit taxing for first person graphics to have that many complex models on screen at once
And every time you kill one, five respawn in its place. Imagine that with co-op. Now make that imagination true and go buy itAdabiviak said:fifty of them