D
drolo
Guest
Anyone recognises the ....
.... simultanities to real world history since 9/11 and the virtual histroy of HL2 since 'the test chamber accident'?
- Talking about 'the incident', reducing all the nessecary action to 'the incident'
- Underground battles, war for freedom
- Bringing down 'statues'
- New World Order (http://www.newamericancentury.org/)
- The police state, increased security.
Anyone had the same impressions while playing HL ? (or am I just paranoid ?)
BTW: I apreciate that HAVOK discovers the same problem with complex constraint chains (p.e. ropes) like ODE does. (Try the crane, load it with some heavy mass and rotate very quickly !!)
Had the same problem with a 'rope' for a low budget game - took me 1 week for a suitable workaround.
.... simultanities to real world history since 9/11 and the virtual histroy of HL2 since 'the test chamber accident'?
- Talking about 'the incident', reducing all the nessecary action to 'the incident'
- Underground battles, war for freedom
- Bringing down 'statues'
- New World Order (http://www.newamericancentury.org/)
- The police state, increased security.
Anyone had the same impressions while playing HL ? (or am I just paranoid ?)
BTW: I apreciate that HAVOK discovers the same problem with complex constraint chains (p.e. ropes) like ODE does. (Try the crane, load it with some heavy mass and rotate very quickly !!)
Had the same problem with a 'rope' for a low budget game - took me 1 week for a suitable workaround.