TheOneFreeMan
Spy
- Joined
- Apr 10, 2009
- Messages
- 452
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I'm the first person to get into a bit of a rage when scaremongering mass media outlets attempt to pin anything and everything on violent games, but something happened recently which made me think.
I work at my university part-time helping to run school educational visits and such, mostly with 15-16 year olds. Recently we branched out to a few visits by primary schools, and I was asked to run a session with them on my specialist subject (which at uni has been video game design). I did this about three times with kids about the age of 9-10, and each time I opened the session with the obvious question to get them talking: what's your favourite video game, kids?
It's when some of them gave answers of Grand Theft Auto and Modern Warfare 2 that I started to think. Most of the kids seemed to have played and liked these ones the best, and they were half the age required to buy them. One little boy described to me in great detail how his ideal video game enemy would be one where you had to rip off his mask and stab a knife into his forehead to kill him. That was a bit of a "what the hell" moment for me.
How are kids this young getting hold of these games? Is it purely naive parents buying it for them, because if so I think there might be call for some major parent educating. You wouldn't buy an 18 rated DVD for your 9-year-old, why is a game any different? Or am I just blowing this a bit out of proportion?
I work at my university part-time helping to run school educational visits and such, mostly with 15-16 year olds. Recently we branched out to a few visits by primary schools, and I was asked to run a session with them on my specialist subject (which at uni has been video game design). I did this about three times with kids about the age of 9-10, and each time I opened the session with the obvious question to get them talking: what's your favourite video game, kids?
It's when some of them gave answers of Grand Theft Auto and Modern Warfare 2 that I started to think. Most of the kids seemed to have played and liked these ones the best, and they were half the age required to buy them. One little boy described to me in great detail how his ideal video game enemy would be one where you had to rip off his mask and stab a knife into his forehead to kill him. That was a bit of a "what the hell" moment for me.
How are kids this young getting hold of these games? Is it purely naive parents buying it for them, because if so I think there might be call for some major parent educating. You wouldn't buy an 18 rated DVD for your 9-year-old, why is a game any different? Or am I just blowing this a bit out of proportion?