Stormy
Companion Cube
- Joined
- Aug 7, 2003
- Messages
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Self-bump in case tl;dr. I want to know if it's worth spending the SiGnificant amount of time to unlock the SG 550.
I had a go with the G3A3 last night and it feels like it does a lot of damage. People drop pretty fast but I was finding it was best taking a step back from the action and using it more on the single shot or 2/3 round bursts as the recoil is pretty heavy. I was also finding the 20round mag would run out pretty fast and you really miss those last 10 rounds.
It's good but the 20round mag is the let down for me. I want to get some more mods for it tho and see how it fairs with a front grip.
What is this shit with Wake Island getting most of the votes, aren't people tired of it already?
I dont get suppression assists. I get what they are and can tell when I am being suppressed my self but cant for the life of me get one. I am just about to hit the 60 hours of play time mark too so would of thought at some point would have managed to get at least 1 ribbon! But nope non, nada, zilch!
I dont often just lay down any coving fire but aim at folk as not to waste ammo as most support never put it down. Maybe thats the problem? Or maybe I just dont miss enough! Or maybe its because I play assault which as a class really dont have the best type of weapon to effectively lay down coving fire.
Some times the EA severs go a bit dodgy for a few hours or a day. I'm sure it will be fine tho.
I'm surprised at how little love Sharqi is getting, that map is amazing. I guess it's just not as iconic as the others. (I still hope Mashtuur City is a secret fifth map :V )
It's released at 3AM EST on 12/13. So you just have to wait like 18 hours.I kind of wish I lived in Sweden, just so I could listen to people speak English at the times when English is the required language.
I also kind of wish Back to Karkand was out already. Kharg Island is the only map in the game which I'm comfortable labelling a "true" Battlefield map. All the others, even Caspian and Firestorm and Noshahr, are too restrictive and/or strategically homogenous. Consequently I've been playing almost nothing but Kharg, and now I'm sick of it :V Bring on Sharqi Conquest Assault!
I kind of wish I lived in Sweden, just so I could listen to people speak English at the times when English is the required language.
I also kind of wish Back to Karkand was out already. Kharg Island is the only map in the game which I'm comfortable labelling a "true" Battlefield map. All the others, even Caspian and Firestorm and Noshahr, are too restrictive and/or strategically homogenous. Consequently I've been playing almost nothing but Kharg, and now I'm sick of it :V Bring on Sharqi Conquest Assault!
but these huge maps don't even fit the minimap, and it takes forever to get my bearings.
You know you can zoom the map out and enlarge it, right? Just hit "n" and "m" once and you have a minimap that takes up a little less than a quarter of the screen and shows a good distance around you, it's great for tanks and helicopters where you need to see more of the map. Hit "n" again and it shows the entire map. If you're on foot, I think the default zoom and size is good enough most of the time.
Apparently, they had a completely separate team working on these new maps.Normally I'd think up some crappy quip, but I honestly can't conceive of what happened to make BF3's map design so poor. These vanilla maps were built specifically to support Conquest and Rush, yet they're somewhat terrible for both. And here we are with six-year-old maps that work better - not only overall, but also for game modes that didn't even exist when the maps were built.
You'd be doing yourself a disservice as a gamer by waiting to purchase the expansion pack.