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I really like the way the body moves in reaction to everything.
Also, holy ****... there's finally animations for getting on an MG! Can't wait to see how getting into vehicles works.
wow. gets better and better every time they show it off
Show me some MP gameplay damnit! >_<
i think the only good thing about that trailer was that it didn't show the sniper getting dead-one shots at the marines, more over it showed them being quite liberal with their movement and posture. if you watch any sort of youtube video showing soldiers in the middle east, or - to bring a point back again - generation kill, it's quite the same; snipers and people taking pot-shots aren't hitting targets left, right and center which i can often find quite annoying when you really want to do something in a game like man a turret mounted gun or just stand somewhere and observe a battle through binoculars, do a bit of spotting maybe. no, in games it's always bam hit, blam hit, no room for anything that isn't KILL KILL KILL at all.
well, i guess it doesn't really make much sense to say people stand around in the open and don't get shot a lot, i guess you gotta watch something like ross kemp in afghanistan or any other show that embeds cameras with soldiers and you do often see them standing quite freely around spotting whilst a sniper shot cracks over their head, because they know that the shot isn't going to make the distance or drop or whatever. i dunno, long ramble short... nothing too special there, again.
I had the opposite issue with it. The sniper is directly across from them at what I'd assume to be a relatively short distance, and is constantly landing shots wildly off-target (but not enough to miss those all-important pot plants!). When they take cover at the end, it's obvious they're trying to be careful, and yet two of them have their heads almost completely exposed. Small issues, but still. Overall though, it still looks far too constrained for me to care. Linear is fine, but I want to see some combat scenarios with room for improvisation, not another stop-and-pop shooting gallery or highly scripted sequence with a single, predefined outcome.
Also, SLOW MOTION YAAAAAAAAY ****ing hell.
WTF, was the sniper trying to suppress them until he runs out of ammo, firing that rifle every 4th second? Cause it didn't seem like he was trying to hit them.