Best Mapper In The Forums....

I was going to try and start mapping for doom3 since the silly people who leaked out the e3 demo (ATI) managed to leak the mapping tools with it. All it takes is a bit of deleting of files etc... But actually mapping for doom3 looks wayyyy to confusing for me. I will stick to my hl2/2 and 3dsmax :D maybe some XSI every now and then :D

Btw nice work.....dam forgot your name now. Its the last images with the
 
tbh clay_9 just owned everyone LOL. ****ing amazing terrain and u have stayed to a theme as well. I dunno how that big wind generator would be right next to somones house though. Might be a bit noisy LOL
 
I always liked that map clay.
this is a map for the specialists.
My computer is ****ed up so I can't map, but now with these things going on for HL2 I might release it sometime

charterx6.jpg

charterx8.jpg

charterx11.jpg


The map will have fireworks, and this is what they look like on an early version of the map
chartnight2.jpg
 
Why thankyou IchI, however there are no houses near it. Apart from the ruins, but thematically that;s fine because that was destroyed well before the turbine was there.
 
yeah clay, that is ****ing really good :D

yours too andersJ, did you make all the models yourself?


I've given up on importing models from maya to HL,, thank god valve is making an exporter plugin for HL2
 
AndersJ is that a HL1 map, that is unbelievable, excellent job on that. WOW!
 
The pictures are a little small, do you have any larger screens, with r_speeds?
 
I don't agree with the aesthetics and logics of some of your texture choices, AndersJ. A lot of details about the screenies is disturbing my eye.

And you need to rework your palm trees as well. Is the trunk brush based or a model?

But give me shout if you wanna go over it :)
 
wow i completly forgot i even signed up for this forum... let alone posted my map here

havnt had chance recently to do any mapping, been doing my website...

hmmmmm, nice modelling with the brushes on the sand stuff. U can obviasly tell its not finished but atm it looks a bit bland. Kinda empty. But I am guessing thats because its not finished. I think.

my original idea was to have loads of trees, and broken down buildings on fire, but i never got that far with it.... i think dod is the best mod ive mapped for so far....

I'm feeling those pics neddy, only thing off the top of my head I'd say is to change the valve train-cart texture

lol im no good at textures, or at least i dont think i am, never really tried that hard at them... that was the best i could find at the time.. if i continue with the map im going to change it...
 
I don't agree with the aesthetics and logics of some of your texture choices, AndersJ. A lot of details about the screenies is disturbing my eye.

Yas it needs alot of work really.
Many things would have been fixed months ago, but I can't use anything. I already made totally new palms and shit, but I can't add em, but I'll go to my friends house and build some on it sometime.
also, am I breaking any laws of any sort if I send the updated file that goes with dod, for transparent models?
Or is that patch already released for halflife?
This would really let me fix this damn map, making it look tons better.
But I'll get back to you on this when I will begin building on it again, peace~~~~~

:cheers:
 
I tag to the part 'I might not be the best out there, or in this forum' but this is my latest finished map.

HalfLife08.jpg


http://www.home.no/projects/HalfLife00.jpg
http://www.home.no/projects/HalfLife01.jpg
http://www.home.no/projects/HalfLife02.jpg
http://www.home.no/projects/HalfLife03.jpg
http://www.home.no/projects/HalfLife04.jpg
http://www.home.no/projects/HalfLife05.jpg
http://www.home.no/projects/HalfLife06.jpg
http://www.home.no/projects/HalfLife07.jpg
http://www.home.no/projects/HalfLife09.jpg

The map is a CS map, and its pretty detailed, but I sat my personal limit at 800 w-polys, even though I think with to days standards you could have like 1000-1200 wp's and still have high FPS, at least over here. I really dont play CS, haven played it for like 1 year now, and still last time I played it was just a little on a LAN with my friends. But there really are no other HL mod that is so big and are semi-realistic with modern guns :/ The map is heavily inspired from Raven Shield and was from HL2, but I removed that part cause it didnt fit in the map. (Did my own version of that prison screen, that was the first seen on the net I think.)
 
Hey Hipshot, nice to see you here!

I mapped for like 7 years but i kinda got lazy so i dont map like i did back in the days. I will pick up mapping when HL2 comes out.
 
Hey hipshot...those pics are pretty good...i think its the textures that do it, they are nice and detailed.
 
Certainly, thats just one good way to make HL levels look better, since you cant have to high LOD else. This map I made not just to look good, but to have good gameplay to.
 
I wanna play too
bases0085.jpg

early work for a fun jetfighter mod
bomber2.gif

an unrelated map of a b17 I made long ago, dunno why
photo2.jpg

with some filters applied to it
islands60002.jpg

islands60004.jpg

Islands map I was making for TFC, never got around to finishing it, but new masked texture models would make it a lot easier to do. (All those palm trees and bushes are made from brushes)
 
Haha, thats is SO cool you know. That jetfighter mod seems really cool, and that TFC map to. You are my new idol :)
 
yeah, the flying mod was a lot of fun. It died eventually because of trouble trying to make a proper sized clipping hull for the planes, but we had tons of fun in the early betas although it usually ended with one team spawn camping the other teams airbase and bombing them before they can get off the runway (that's why I put most of the runway underground in that map). I still have the last build on my harddrive, and I'd play it MP with other people except that the wonid's are coded into it so I can't
 
Yay Stiki! :D

Very nice work guys. If I can get my maps to compile, I will post. Unless you want to see a Hammer shot...
 
P.S. If anyone has basic modelling skills think you could help me turn that palm tree foliage into a model?
 
I shouldnt be here haha but DAN's smallfortb17 pwns all those other wussy maps o crap my bad you guys got more talent in your pinky fingers withthis stuff than i do in my whole body i am blown awayty peeps!
 
Me must be the best : :bounce: hehehe .. i mean just Dl PHY_DOOMED and youll think im a mapper god :E
If you whant to play the latest version and so on please PM me and ill give you server IP so you can join. :E
 
Can we post CS Source ones?

EDIT : Oops didn't see the ancient thread thingy, sorry.
 
StardogChampion said:
This is an ancient thread, stop posting in it...

Because you say so...
what's wrong with bumping up an old thread?

(psst... answer: nothing!)
 
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