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cadaveca said:I want valve to wiun...but if anyone was wondering what happened to last weeks preload, we all know now what happened.
Pi Mu Rho said:How was Half-life an accident?
Valve didn't bully the IP rights from Sierra - it's Valve's game and they own the IP rights.
mortiz said:The thing is VALVe are one of the biggest independent developers today (ignoring companies like Sony and EA who publish and develop their own games) so the spotlight is more focused on them than most developers, especially when they're bringing out what could be considered the most anticipated game of the past two years.
Think of it this way, the original law suit was brought up in 2002, and we had no idea about any dodgy dealings between VALVe and VU until now, and that was between a big developer and a big publisher. Imagine how many cases like this go un-noticed by the general public.
FISKER_Q said:IP itself is made up. Hopefully both it and patents will vanish.
Why not? Copyright should be enough.Pi Mu Rho said:I sincerely hope IP doesn't vanish at all.
Pi Mu Rho said:I sincerely hope IP doesn't vanish at all.
Pi Mu Rho said:How was Half-life an accident?
Valve didn't bully the IP rights from Sierra - it's Valve's game and they own the IP rights.
IP itself is made up. Hopefully both it and patents will vanish.
FISKER_Q said:Why not? Copyright should be enough.
IP isn't even in the laws yet if i remember correctly, and (IMO of course) hopefully shouldn't stay.
IP and Softwarepatents is just another way to earn money, and restrict others.
Unfortunately it kinda loops itself meaning that if you don't keep your eye on the ball you will lose everything.
Raziel-Jcd said:What those IP stand for what those that mean?
Raziel-Jcd said:What those IP stand for what those that mean?
blahblahblah said:Intellectual Property. It is also called Intangible Property in the business world as well however that covers some more things besides intellectual property.
There are two types of things in the world, physical things - things that physically exist like televisions, cars, radios, computers, etc. And intangible things - like an idea, a movie script, software code. Most intangible things do not have much physical value at all. The computer code for HL2 can fit onto a CD-R, does that means it is worth $1.50? No, because there is intrinsic value to that code that has additional value to other people. This is where IP rights come in and protect people. Because if I take a persons IP, it is the equivalent to taking somebody's car or house. Just because it doesn't have a physically presence doesn't mean it doesn't exist.
Nex321 said:So hl2 won't be released before 8th oct??
Small time developer? I would consider most people involved in open source software a small time developer. However they pretty much all despite it.DrPowers said:Maybe one day when your a real developer you will understand... Copyrights are somewhat hard to come by and without IP its first come first serve or maybe highest pay of first serve. IP protects things like this post I'm writing. If you were to say you owned this post right now I could use the IP clause and sue you to death.
IP is a definate must for the small time developer
Nex321 said:So hl2 won't be released before 8th oct??
DrPowers said:Just to add.. .it can be physical property as well. But IP doesnt dictate value.. just ownership. In the case of HL the code, art, universe, plot etc is all owned under the IP clause (cant quote it exactly, maybe someone else can) which can be sold or signed over by whoever is paying for the game to be made. In most cases this is the publisher.
FISKER_Q said:Small time developer? I would consider most people involved in open source software a small time developer. However they pretty much all despite it.
I agree it has its advantages, but it gets abused too much.
As you said you could sue my ass. And that's where the money comes in. You could pretty much also sue me just for quoting you.
And when the companies income source gets threatened they immediately convert to IP/Patent companys, getting money by royalties.
Pretty much all patents are accepted unless patented or applied for before. Which means that people actually having prior-act gets the disadvantage, he has to prove he was prior to the other company, while their money stroll in from royalties.
I am a developer, i give all my code as public domain. That or through the BSD-License.
blahblahblah said:I think it is easier to associate value with it because that is how financial reporting is done (which is the way I learned about intangible property). Chances are if you have IP, it is going to be worth something. You wouldn't have or need IP if nobody wanted it. But you are more right in a pure technical sense.
You are right about the physical property as well - it can be both. However, it is easier for most people to understand the issue at hand if you seperate physical property from intangible property.
Agent.M said:Dont go by what wishful thinking kids say on these forums...be realistic dont look for the game till nov IMO, however there may be a slight chance at a october release maybe there is just to much going on right now for it to be any sooner!