Bioshock was a mediocre game, failing completely to deliver in an area in which it should have excelled: gameplay. This key competent was missing from the word go and unfortunately, no matter how much love and affection is poured into the narrative and environment, it will still fall flat on its face if it does not play well. Comparisons with System Shock 2 are inevitable given the fact that it was touted as a "spiritual successor" and followed almost precisely the same narrative template, but I don't think this is really what makes Bioshock so downright underwhelming. The lack of engaging and inspired gameplay is compounded by what amounts to a story that does not succeed in its lofty aims and a world that could have been much better executed had it been capitalised on in an efficient way.
There's just no getting around the fact that Bioshock is not nearly as good as it could - or should - have been. A weak effort, for sure.
There's just no getting around the fact that Bioshock is not nearly as good as it could - or should - have been. A weak effort, for sure.