Bioshock: Infinite

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I'll just post this here as well: Extensive RPS preview.

Okay, what the game should be called is Columbia, in the same way that Bioshock should have been called Rapture.

Columbia is the city of the future circa 1900, created as a sort of moving World’s Fair, travelling the world to show the sheer power and majesty of the rising newly technological America – the Moon Landing of its day. Levine argues that between 1880 and 1900 America transformed from this Agrarian backwater to a rising technological power that ended up claiming the 20th century as its own.

Inevitably, it goes wrong. The World’s Fair was secretly weaponized, covered in cannons which go and do what cannons are made for. It goes rogue, causes a terrible international incident and disappears into the clouds never to be seen again.

Skip forward a few years, where in a Chandlerian move, ex-Pinkerton, strikebreaker and general low-life Booker DeWitt is hired to find a woman. This Elizabeth is missing. DeWitt can handle this. It’s what he does. The only problem is that she’s apparently in Columbia… and the mysterious figure hiring you says he can get you there.

Arriving, you discover that she’s not exactly a pure victim. She’s enormously powerful, and she’s caught in the middle of the storm which is tearing apart Columbia. You have to escape, together, and combine your abilities to do so.
 
This looks interesting, but then again the previous Bioshock games didn't lack in the style or art department, it was the actual gameplay that I didn't like that much... I quit playing the first Bioshock after a few levels, the story wasn't enough to keep me going either.
 
To be honest, I didn't finish Bioshock either, it wasn't because of dislike though, but because I got occupied with other games at the time and have never had the time or motivation to pick it up again and finish it.
 
It seems that the Bioshock games likes to explore ideologies and set them as the backdrop to the demise of the city (in Bioshock 1 and 2's case, Rapture, and Columbia in Infinite) and pretty much makes it the antagonist as well (Ryan encouraging a utopia built upon capitalist ideals, Lamb preaching to rebuild Rapture on socialist ideals). So I guess this time they explore American capitalism? Maybe the egocentricity of Americans during the time period?

Maybe they just need to leave the heavy philosophy out and stop ****ing it up.
 
What a gimmick.

Also, this youtube comment is probably right-

I was thinkin... maybe the groundwork for rapture was laid by Columbia? crashing into the ocean, at the end of? this game...?

Since it's set in 1912.
 
Ryan's case was an utopia built upon objectivist ideals, but indeed they are related to capitalism.

Well couldn't you say that objectivism, where an individual could work wholly for his own happiness and in his own self-interest the epitome of capitalism and individualism? Many corporations today do as much as they can to **** over consumers so they can inflate their wallets as much as possible, and objectivism just seems like a perfection of capitalism.


Not sure how I feel about this. Bioshock was certainly a bit more fun with the shooting mechanics, but the story was lackluster compared to the first game. I'd rather not have story sacrificed for cookie-cutter gameplay. I played through the first Bioshock wrench-only for most things and had a blast with the atmosphere of the world, the open-endedness of the levels and the interesting architecture and characters. You don't need action to make a good game.
 
Also, this youtube comment is probably right-

I was thinkin... maybe the groundwork for rapture was laid by Columbia? crashing into the ocean, at the end of? this game...?

Since it's set in 1912.

No. In Bioshock 2 you see how Ryan built Rapture from the ground up. This theory has been disproven many times more thoroughly elsewhere.

Also, I like how people are judging this game 2 years before it's release.

a true successor? no. a true console garbage? yes.

PC elitists piss me off way more than console fags. Oh no a game is on console as well as PC it is instantly dumbed down shit.
 
first two were dumbed down as hell, so what makes this a different game
 
Let's COMPLETELY ignore the rich history we can possibly have with a prequel to Rapture, instead taking the cues that people were sick of rapture(because bioshock 2 was absolute shit), and go into the sky!
 
Barnz is right, Bioshock was heavily simplified if compared to both System Shock 1 and 2.

Xevrex, yes, I'm just being very explicit since the devs explicitly said that Rapture was basically a vision of an objectivist self-sustaining city, not capitalist, though the two are admittedly closely related.:p
 
Also, this youtube comment is probably right-

*youtube comment saying Columbia crashes into the ocean to make rapture*

Since it's set in 1912.
From what you see in the trailer, Columbia seems pretty lightweight. I also hate the idea, because the mood of BSI (ohohoho) is looking a bit off-key with the mood established in Bioshock 1. Floating balloon cities in the same world as a rusty metropolis under the sea? I think this is more of a Final Fantasy thing where basic themes, character tropes and androgynous pretty boys are all that each title has in common.

It all looks fabulously interesting and will be a joy to play, but 'Infinite'? Oh please... really? When it was twated early in the day that CVG had leaked the title, I went searching and saw that very name on a foreign news site, and immediately thought "heh, nice try Fritz Pantzunfayer". But dear god... they're actually going with that title? 'Infinite' is next to 'Destiny' in the list of crappy, crappy lexemes to use in your brand. It's ****ing flacid.
 
Infinite Destiny, that's a pretty good title for a sci-fi adventure game I think!*Starts getting ideas*
 
I actually laughed when I read that, guess that says a lot about my maturity-levels.:|
 
Bioshock: Up (but without the bi-plane piloting talking dog bullshit).
 
This doesn't take place in the same universe as Rapture does it? You'd think Andrew Ryan would've learned from Columbia that building a city somewhere other than the ground and then screwing around with its citizens' DNA was a bad idea.
 
Is Ryan in this game?

/Didn't read anything only watched trailer.
 
I had something to say about the title, but Kupo swore and now I feel there's nothing I could say on the subject that would communicate just how Shit it is than this breach of character.
 
I was pretty excited to see what Irrational was up to next. Despite Bioshock being a huge disappointment, I still have respect for them from System Shock 2, Freedom Force, and Tribes 3.

This is the biggest letdown ever.
 
I liked both Bioshock games. I don't understand why everyone got their panties all in a bunch. its no HL2 or HL1 but they're still fun games to pass the time
 
Liked Bioshock, have some hope for this.

But um... shouldn't it be called Aeroshock, or something? :p
 
I like the idea of a new Bioshock setting, but ugh, steampunk.

And does anyone seriously expect big news (or any news) on Doom 4 when RAGE still is nowhere near ready to ship and we're focusing all of our marketing on that? I haven't even seen much on Doom besides a playtest a few weeks ago, though I was talking to one of my friends who works down there this evening at Quakecon and he assured me that the level he is working on is "really spooky" and has "lots of big boos that will scare your pants off."
 
I liked both Bioshock games. I don't understand why everyone got their panties all in a bunch. its no HL2 or HL1 but they're still fun games to pass the time

I totally agree. A company that makes good games, announces a prequel to a game everyone ****ing loved when it came out (even if it wasn't System Shock 2) and people complain about it.

Even Bioshock 2, which was more of the same, is better than most shooters that come out.
 
And does anyone seriously expect big news (or any news) on Doom 4 when RAGE still is nowhere near ready to ship and we're focusing all of our marketing on that?

hello, nobody gives a shit about id since doom 3.
 
It looks like an interesting setting to me. There was a level like that in Painkiller Overdose that was a hoot (although I imagine the gameplay will be fairly different).
 
I liked the previous two games even though the 2nd one was somewhat of a disappointment.

Apparently this a spiritual successor. Why use the Bioshock name though if it does not take place in the same universe? This will just confuse people and cause a backlash from the less informed.
 
Where have you seen it confirmed that it doesn't take place in the same universe?

Anyway, 2nd Bioshock wasn't made by Irrational, was it?
 
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