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kupoartist said:\o/ <- he thinks it was worth the wait.
dogboy73 said:What a ****ing waste of time!!
GonzoBabbleshit said:How is it a waste of time exactly? You're an ungrateful bunch of bastards...
No, it's a show stopper. The black "you've killed an ally you bastard!" screen pops up and dumps me back to the last quicksave. For some reason, i too was losing health off of the lift floors. I'm waiting until the rest of Half-Life 1 downloads to see if that makes it any more stable.Samon said:If I remember correctly, didn't he die because of the panel exploding? Either way, I love the lift sequence
kupoartist said:No, it's a show stopper. The black "you've killed an ally you bastard!" screen pops up and dumps me back to the last quicksave. For some reason, i too was losing health off of the lift floors. I'm waiting until the rest of Half-Life 1 downloads to see if that makes it any more stable.
Does that include HL1: DM and OpFor: DM?DiSTuRbEd said:
Yeah, the news guys just lazily added archive screenshots from the non-steam version. Not also how both shots aren't even from Blue Shift: they're just showing off HD content in the original HL. Whoops!JiMmEh said:I could've swore that M4/M16 thing that soldier is carrying in that screen was added with the HD pack. The original soldiers had MP5's.
NPCs don't seem to be reacting too well to movers at all in my version, resulting in one or two really funny bugs.Samon said:Umm wierdness.
kupoartist said:Yeah, the news guys just lazily added archive screenshots from the non-steam version. Not also how both shots aren't even from Blue Shift: they're just showing off HD content in the original HL. Whoops!
kupoartist said:
Actually, I'd say the teleporter malfunction is Half-Life 2's "tram ride". It may not have come at the very beginning of the game, but it was just as effective.StardogChampion said:Now you all realise how HL2's intro sequence sucked balls compared to tram rides.
Is it? Not according to this;Suicide42 said:It's avaliable to anyone who owns Half-Life.
The_Monkey said:Does that include HL1: DM and OpFor: DM?
dogboy73 said:Is it? Not according to this;
http://www.steampowered.com/index.php?area=news&id=436
Iny any case, I can't see it anywhere.
joule said:What about those with the Collector's Edition of Half-Life 2?
Suicide42 said:But that news post says it's avaliable to Premier Pack owners and Half-Life 2 Gold / Silver owners. I have neither of these three packs... so how come I was playing it yesterday?
It might come with Half-Life 2 Bronze as well (which is what I have), dispite VALVe not mentioning this in their news post. I wouldn't mind if someone could confirm this for me. Does anyone here own the original Half-Life (NOT the premier pack) and does not own Half-Life 2? If so, is Blue Shift avaliable to you or not?
I'll update the news post if I'm wrong.
Suicide42 said:But that news post says it's avaliable to Premier Pack owners and Half-Life 2 Gold / Silver owners. I have neither of these three packs... so how come I was playing it yesterday?
It might come with Half-Life 2 Bronze as well (which is what I have), dispite VALVe not mentioning this in their news post. I wouldn't mind if someone could confirm this for me. Does anyone here own the original Half-Life (NOT the premier pack) and does not own Half-Life 2? If so, is Blue Shift avaliable to you or not?
I'll update the news post if I'm wrong.
Exodin said:Some cool bits, definetly.. but you never come in contact with Freeman.
It's t3h Hydra!Dowie said:
Yeah. It would be completely puzzle based & you'd have to set-up experiments & solve problems in order to progress. Throughout the game you would interact with help other characters from the the game. That could be quite good actually. Make a change from the usuual blasting action but you could still have some shooting sections only with some new, experimental, glue-on gun style weapon.Smigit said:Need a game where you play as Dr Kleiner.