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PvtRyan said:It looks very good, but I'm afraid it will end up being a routine of the same actions over and over. Basically supression fire on the enemy, and let the other team flank them. It was like that in that recent game based on a US Army simulator (forgot the name). Just the same trick over and over. Sure, it's probably authentic and how it's being done in real wars, but not fun anymore after a while.
It really does. It would explain wh ythe US PCG said that it had another "barnburning exlcusive". I really can't wait! Oh, and about it being repetitive. I heard that the missions are long enough that the AI can learn what tactics you use, making a counter-attack, and then forcing you to change tactics. :E :thumbs:^Ben said:Say it all together and it has a nice sound
^Ben said:Brothers in Arms work items until done: 12
It's gonna jump up again to some high number like 200 I hope not.
1? so where's the beef... errr, the demo, whaere's the demo?pAiNtHeAsS said:1 left!!!!
is the only thing left to do is to send it for testing?
CptStern said:"dear gamers ..We regret to inform you that Brothers in Arms: Road to Hill 30 has been canceled so that we can devote our time working on a new mmorpg called "World of Barbie"
/me runs!
jimbo118 said:yeah well in next months issue of pcgamer uk theres a review and demo so we might have to wait until then