M
mi6o
Guest
Well... the Physics in HL2 is almoust perfect, but has one huge problem - fired bullets physics.I don't know how much of you have played Max Payne 2 (also using Havoc), but there, when you shoot someone, he doesn't stay still.He acts the way a real body will act, when has an impact with fired bullet.His limbs are bouncing(not sure if this is the correct word...) when shooted.
Also about the dead annimations.I am now in Ravenholm, here the only humanoid enimies are zombies and they die in exactly the same way.Doesn't matter if you shoot them in the head or in the leg with the shotgun, they allways fall on their knees and then lay down.With the revolver and the pistol they have 2 dead annimations - for headshot and for arm/body/leg.That is funny considerring that we have Havoc.
The dead body reacts very weel when shooted, the way a living body should react.But there is a problem with dead bodies too.They ignore the small items like a brick.The brick dropped on the dead body just falls down to the floor, like the body doesn't exist.
What do you say ?
Also about the dead annimations.I am now in Ravenholm, here the only humanoid enimies are zombies and they die in exactly the same way.Doesn't matter if you shoot them in the head or in the leg with the shotgun, they allways fall on their knees and then lay down.With the revolver and the pistol they have 2 dead annimations - for headshot and for arm/body/leg.That is funny considerring that we have Havoc.
The dead body reacts very weel when shooted, the way a living body should react.But there is a problem with dead bodies too.They ignore the small items like a brick.The brick dropped on the dead body just falls down to the floor, like the body doesn't exist.
What do you say ?