Stertman Newbie Joined Mar 24, 2005 Messages 128 Reaction score 0 Mar 30, 2006 #1 Where do I change how many rounds the smg1 and Irifle has? I looked in the weapons_smg1.cpp and waepons_ar2.cpp but couldnt find it=/
Where do I change how many rounds the smg1 and Irifle has? I looked in the weapons_smg1.cpp and waepons_ar2.cpp but couldnt find it=/
Ti133700N Tank Joined Jul 2, 2003 Messages 1,441 Reaction score 0 Mar 30, 2006 #2 I thought it was defined it the weapon_smg1.txt file in the [mods]/scripts folder with "clip_size" "45" and "default_clip" "45".
I thought it was defined it the weapon_smg1.txt file in the [mods]/scripts folder with "clip_size" "45" and "default_clip" "45".
Stertman Newbie Joined Mar 24, 2005 Messages 128 Reaction score 0 Mar 30, 2006 #3 hmm.. cant find a weapon_smg1.txt file anywhere=(
Stertman Newbie Joined Mar 24, 2005 Messages 128 Reaction score 0 Mar 30, 2006 #4 nm.. found them in my trashcan of some reason thanks, it works
Stertman Newbie Joined Mar 24, 2005 Messages 128 Reaction score 0 Mar 30, 2006 #5 Follow up question.. When you change weapon in hl2 the hud shows that list with the weapons, I oufld where to chande the name of the weapon it displays so insted of #hl2_smg1 I have AK5.. But the picture of the gun, where can I repaint that one? thanks for the help
Follow up question.. When you change weapon in hl2 the hud shows that list with the weapons, I oufld where to chande the name of the weapon it displays so insted of #hl2_smg1 I have AK5.. But the picture of the gun, where can I repaint that one? thanks for the help
Ti133700N Tank Joined Jul 2, 2003 Messages 1,441 Reaction score 0 Mar 31, 2006 #6 I think they are embeded in the font file halflife2.ttf (in the resource folder).
Puzzlemaker Newbie Joined Aug 1, 2004 Messages 915 Reaction score 0 Mar 31, 2006 #7 Someone needs to put together a tree of some sort that says where everything is in the SDK...
Ti133700N Tank Joined Jul 2, 2003 Messages 1,441 Reaction score 0 Mar 31, 2006 #8 Looks like youre gonna be the one
Puzzlemaker Newbie Joined Aug 1, 2004 Messages 915 Reaction score 0 Apr 1, 2006 #9 Ti133700N said: Looks like youre gonna be the one Click to expand... ? You mean I should put together a tree? I dont know what half the SDK does. I JUST started looking through it.
Ti133700N said: Looks like youre gonna be the one Click to expand... ? You mean I should put together a tree? I dont know what half the SDK does. I JUST started looking through it.