Confirmed: Unreal Tournament 2007 to be on the PC first. Demo is coming.

Spectre01 said:
I plan to max it all out on my 6600GT.

Sry to burst your bubble but you wont be able to go max with that card. 6800 ultra no less. I bet my 7800 GTX will even feel some pain.
 
Unreal Engine 3 in all it's glory will be no match for my mighty mighty 5200FX!
 
my X600 Pro 128Mb RAM with my P4 3.2 and Gig of RAM will play this on......extra low quality! (read: no point playing as it reverts to UT2004 engine! :O)

Though am planning an upgrade in the meantime
 
My 512MB RAM and Radeon x300 are going to be raped and left to rot on the side of the road by this game ;(
 
My computer will probably explode at the sheer sight of the game D:
Computer: "Woah, wazzat?"
Computer: "AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA *BOOM* "
Me : D:
 
Raziel-Jcd said:
Sry to burst your bubble but you wont be able to go max with that card. 6800 ultra no less. I bet my 7800 GTX will even feel some pain.

It shouldn't be THAT bad, I mean they can't just make a game that'll kill even one 7800GTX, damned developers can't do that. That'd kill a few PC gamers. But all in all, it should run good on even a 6600GT. :thumbs:
 
The detail and scope of UT2003, 2004 has surprised me, even down to the fact I didn't need an awe powerful computer to run it (GeForce 440MX, 64mb on mid settings for 2003, low-mid settings for 2004)

Epic Games has always been good at optimizin their games

I've upgraded to the GeForce6600GT OC just under a year ago though
 
I actually had UT2K4 running great on an intel 733 with a Riva TNT 2 believe it or not. Resolution was 320x something. But it ran smooth.
 
Finally, I was getting ****en tired of Guild Wars.

*Pats 6800gt.*
 
MX440 64 mb, 512 mb ram and Athlon 1800! Suck my balls Epic! :p
 
Sounds good. Well see how my amd 2000+, 768mb of ram, and 9600XT will run it.. if at all
 
Remember they where running all their first techdemo's smooth as a baby's bum on an Nvidia 6800, So I imagine if you want to see it in all its full glory thats the GPU standard required.
 
I think Epic said at E3 that you will need atleast a 6800 to run UT2k7 on medium settings 1024xWTFthisothernumberiscuzIdontusethisresolution.
Nonetheless, I will have upgraded from my mediocre PC to something hopefully better than enough to run UT2007 by the time it comes out :)
 
1024x768. :)

i'll be able to run it at medium-high already, but i'll be upgrading soon.
 
Hey thats sweet, too bad I'm leaving in April.
 
oh so cool.
btw. guys i got intel p.4 2.6 G , ati X800 Pro , Ram of 1024

what do you think how my pc gonna handle it
 
weskerQ8 said:
oh so cool.
btw. guys i got intel p.4 2.6 G , ati X800 Pro , Ram of 1024

what do you think how my pc gonna handle it

you could run it, but with %70 of over all features
 
This is so totally the game I'm upgrading for. And the great thing is, I've already started saving :D
 
Guys, wasn't it stated in a previous interview that if you had a 6800 you'd be able to run with everything on high and maxed?
Iirc that was what it said atleast.:)
I don't care much tho, getting a totally new comp when Windows Vista comes out(DX10 is teh sechs)
 
Gargantou said:
Guys, wasn't it stated in a previous interview that if you had a 6800 you'd be able to run with everything on high and maxed?
Iirc that was what it said atleast.:)
I don't care much tho, getting a totally new comp when Windows Vista comes out(DX10 is teh sechs)

QFT, I remember watching a demonstration they gave where they mentioned that.
 
Yup very good news. Cant wait to play!
 
Oooo, recently grabbed a copy of UT2K4 and f****** love it ... cannot wait for this ... Gonna have upgraded a bit by then aswell so all is good :)
 
Drackard said:
Oooo, recently grabbed a copy of UT2K4 and f****** love it ... cannot wait for this ... Gonna have upgraded a bit by then aswell so all is good :)

Man i think im going to reinstall ut2004. Game was so fun while i was playing it. Ugh just to much shit coming out this year...., plus to much to play already :/:rolling:
 
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