N
NuMbA.0nE.sTuNtA
Guest
0ne look at CS:S and it's obvious Valve is going way overboard with the plastic shiny effect. Bricks are shiny, concrete is shiny and reflective, it's worse than Doom3. In all likleyhood hl2 will suffer the same eyesore, and many who have played the beta have attested to that fact already. Given how so many complained about the overuse of shiny effects in Doom3, I was wondering how you felt about it in hl2.