Dekstar
Companion Cube
- Joined
- Jun 4, 2004
- Messages
- 9,431
- Reaction score
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Ok, so I know this fits into about... I don't know, 20 different categories. So I'll try and explain as calmy and... punctually as possible.
Right, I am not an experienced modeller of any sort. I can create basic spheres and shapes in Maya: Unlimited (The program I wish assistance for. More on that later). Now onto the complicated bit, so stay with me:
I am currently doing Art at GCSE. If you did Art at GCSE, then you should know the exams are coming up (the final ones), and I wanted to do something special. My chosen subject was to create a logo (Or something) around a sportswear company called "Red Hot". Now, I want to create a few 3D modelled adverts in the 10 hours I have, including sounds, and to make them seem at least near photo-realistic. Now here's my Question:
Can someone create for me, a specialised tutorial on how to create a basketball (Skinned), that is inside a white box room (Shiny floors/walls), that (Appears to) bounce up and down a little, then stop, set on fire (Using Mayas realistic fire brush), and then display a logo that at least looks half decent, and the basketball is spinning (the reason it sets on fire). I have already made pictures of what I want the final design to be like:
http://img.photobucket.com/albums/v303/dekstar/art_Render2.png
(Fire and ball behind basketball created in maya. Basketball is not a skin, but overlapped in PSP)
Also, I would like another tutorial on this:
A Football being kicked into a football goal (Player not seen, the ball just bounces into view from the camera), glows white hot, then blows up the surrounding area (Goal posts), leaving black scorchmarks on the ground. Then, after fading to black, reveals the logo in white lettering.
I know this sounds like a weird request, but I just can't find any tutorials online that achieve this, and I'm getting a bit... nervous, that I won't be able to pull it off. So I'm appealing to the people I know best - the Half life community. If you want to discuss terms, then you can email me or chat to me on MSN ([email protected]). But I really need help with this, even if it's links to all the tutorials that will help me.
Thank you in advance.
-Dekstar
Right, I am not an experienced modeller of any sort. I can create basic spheres and shapes in Maya: Unlimited (The program I wish assistance for. More on that later). Now onto the complicated bit, so stay with me:
I am currently doing Art at GCSE. If you did Art at GCSE, then you should know the exams are coming up (the final ones), and I wanted to do something special. My chosen subject was to create a logo (Or something) around a sportswear company called "Red Hot". Now, I want to create a few 3D modelled adverts in the 10 hours I have, including sounds, and to make them seem at least near photo-realistic. Now here's my Question:
Can someone create for me, a specialised tutorial on how to create a basketball (Skinned), that is inside a white box room (Shiny floors/walls), that (Appears to) bounce up and down a little, then stop, set on fire (Using Mayas realistic fire brush), and then display a logo that at least looks half decent, and the basketball is spinning (the reason it sets on fire). I have already made pictures of what I want the final design to be like:
http://img.photobucket.com/albums/v303/dekstar/art_Render2.png
(Fire and ball behind basketball created in maya. Basketball is not a skin, but overlapped in PSP)
Also, I would like another tutorial on this:
A Football being kicked into a football goal (Player not seen, the ball just bounces into view from the camera), glows white hot, then blows up the surrounding area (Goal posts), leaving black scorchmarks on the ground. Then, after fading to black, reveals the logo in white lettering.
I know this sounds like a weird request, but I just can't find any tutorials online that achieve this, and I'm getting a bit... nervous, that I won't be able to pull it off. So I'm appealing to the people I know best - the Half life community. If you want to discuss terms, then you can email me or chat to me on MSN ([email protected]). But I really need help with this, even if it's links to all the tutorials that will help me.
Thank you in advance.
-Dekstar