DigiQ8
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http://www.gamespot.com/pc/action/crysis/news.html?sid=6153457
Crytek knew that it was in a race to beat Doom 3 and Half-Life 2 to the market. As the products of world-famous design houses id Software and Valve, those two games were like two 800-pound gorillas on the horizon, and Crytek realized that as an unknown and upstart studio it would have no chance if Far Cry shipped behind either game. So Far Cry was a rushed project, though Crytek made sure the game met its own internal quality standards. Still, the team knew that it could have done a lot better.