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$niffy said:I agree, what people mostly moaned about was tbh, pretty petty and insignificant.
"OMFG the wood doesn't shatter exactly how it should, blah blah. LOL WTF?!"
ukfluke said:why the hell do i need 5 issues. The main thing about a competetive game is its bullet registration/nectcode. cs:s is awfull on both
-Hitboxes lag behind player models BADLY
- Hitboxes don't register hits properly
- Flash bangs flash you through walls sometimes
- Shotgun does the most random damage on the planet, you can shoot someone from really far and kill them with a headshot, other times the shotgun does 30 damage when you shotgun someone standing deadstill in the chest 2 feet away. (related to the crappy hitboxes?)
-Sounds sometimes don't play so you can't hear enemies near you or gun fire
- the sound in general is ****e up , sometimes its impossible to tell where the enemy is,, is it mono sound or someshit? so bad
ukfluke said:well methias u would have thought valve would have learnt something then ?? eh?? i mean how can u go backwards so much?? its trully unbeleivable.
i was expecting better hitboxes/netcode not ALOT worse. Oh btw the netcode is not completely new valve said they were taking the original and modifying it.
but i agree about the physics i thinkl theyre screwing things up. they should remove server side physics immediatley . who needs bouncy barrels anyway?
I am also very annoyed about how you are forcing YOUR OPINION onto the whole community
CB | Para said:In your opinion what would they have to change so it would meet CPL standards? make a short list or just the five main issues.
It's not a public forum, it's privately owned and made available to the public. There's a difference there, ask Icarus for the legal mumbo jumbo
ukfluke said:im not allowed to post my opinion?
ukfluke said:but you just posted an opinion ha!
:angel:CB | Para said:In your opinion what would they have to change so it would meet CPL standards? make a short list or just the five main issues.
-Yo- said::angel:
mortiz said:And that somehow make's the discussion going on in this thread constructive?
I'm sure when the original poster posted that he didn't mean moan about how CS:Source sucks.
CB | Para said:You got that right, I just wanted to share the news. I love the new CS and I've been a longtime fan
-Yo- said:Me too, and ukfluke made a constructive opinion by writing his 5 main issues to improve.
ukfluke said:told u ! cs:s has zero chance of being pld at cpl....it sucks ass.
p.s doofus ur the first person ive seen talk some sense about cs:s. wp
ukfluke said:its going to have to be a huge mother****ing patch. the game is awfull heres my review summary & score
An Abomination of the greatest multiplayer fps in history, the game has been taken backwards- dont waste hdd space on it.
0%
ukfluke said:learnt
BakedGoods said:No one could have said it better:
"Play CS:S and enjoy it."
~ House
learnt, that is not a word.
Demonmerc said:^^^^^^^^^^^^^^^^^^^^^^^^^^^^
AHHHHHHHH OFF TOPIC SPAM AAAAAAHHHHHH
Just about anyone who plays competitive CS feels that cs:s is not yet ready for real CPL/CAL play.
For me, I used to spray alot, and rather well. It got worse in 1.6, but not uncontrollable. In cs:s, every time i spray it feels like a crap shoot. Very hard to control.
[edit] not talking about the 2 constructive posts above mine. Goooo topic!
ukfluke said:Para "pld" in game means "played" .abreviation of "well played" also seen as "wp"
Edge really? http://dictionary.reference.com/search?q=learnt
One entry found for learnt.
Main Entry: learnt
Pronunciation: 'l&rnt
chiefly British past and past participle of LEARN