S
sixfinman
Guest
Does any1 else have a short (<second) hiccup the first time they interact with an object on a map (ie. shooting a barrel)? thanks in advance.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: this_feature_currently_requires_accessing_site_using_safari
ELIXIR said:hey does anyone know any theads or sites with css pics or vids? thanks
Tiddalick said:A barrel is moved on everyones computer if you interact with it (as opposed to say a glass, which is client side physics only). The lag in its movement is just that, lag with the server
UnmarkedOne said:It has also been stated many times that this will NOT be the case in HL2 or it's mods, if the mod creators so choose.
-UnmarkedOne
Robinhood_01 said:READ THE POSTS FOR CRYING OUT LOUD :angry:
mrxskinny said:I would imagine that it probably wouldn't do that in HL². I mean when I make my own server and play around, i'm still getting like 50 ping. I think since your playing on a localized machine when you run HL², you shouldn't be bet getting any of that weird lag when you interact with stuff such as tables and barrels. But who knows? Not that I would know or anything.
dscowboy said:The problem IS your ping/latency, create your own server and the effect is greatly reduced, if not eliminated. The problem has to do with prediction. Turn cl_prediction off sometime and you will see what's actually happening in the game instead of what's being client-predicted about your movement and actions. Here's the simplest explanation I can give you: When you shoot a barrel on your client, you have not actually shot the barrel yet on the server. Once the server receives the message that you have fired, THEN the barrel moves on the server and the server tells you about it. The time difference you see between firing and the barrel moving is because your shots are displayed by the client instantly with prediction but the barrel is not predicted, your client has to wait for the server to tell you it has moved.
Steven Q Urkle said:i guess this is why no HL2dm. the physics are pretty bad online.