cs_militia wireframe bug

B

Blood

Guest
Hm, bots improved, ok, but the hostages stuck like allways anywhere and everyway, and by the way, the map starts on my system half wireframed, maybe of new used shaders i got an dirX 8.1 Geforce 4, maybe thats why! Its the first map, working in wireframe, great work valve! It looks like this!
 

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If someone with an DirX8 Card has the same Problem, please let me know!
 
Mhm...

Sry, but thats bull, everything is running properly, exept cs_militia! And i got 9.c on my mashine! Another Valve error, for sure or even Turtle Rock!
 
Blood said:
Sry, but thats bull, everything is running properly, exept cs_militia! And i got 9.c on my mashine! Another Valve error, for sure or even Turtle Rock!

post ur system specs
 
Free wall hack.

If you really want to fix it, just go to properties and validate CS. It'll set things straight.
 
Ye, thats a wall hack, awesome.

Does it do ti in multuiplayer, theres a wireframe command, cant remeber what ti is tho, its a sv_cheat.
 
@Loc Doc

What do you mean by that, validating? There is no option of Validating something?
 
Blood said:
What do you mean by that, validating? There is no option of Validating something?

I think he is referring to the "Verify Integrity Of Game Cache" option under the Properties menu and on the Local Files tab.
 
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