destroying things?

M

Mr.SqueeZ

Guest
In the newest cs : s movie, the guy pushing a table and some chairs infront of the door 2 make a barier (sry my english:p) u think the table will crack up in a realistic way like in hl2, or just get bulletholes? when he shoot at the wooden barrel, its not cracking and falling apart. But just gets bulletholes, and get pushed over. i think it would be cool if it cracked up:D :naughty:
 
My bet is tables such as that will be indesctructible entities
 
they cant give a thing 2 ententity's @ once so thats a bit valve's problem
 
Erm, you can make an entity destructible. Being destructible isn't a seperate entity (as far as we know), it's more of just how an object behaves.
 
Its the same source as HL2, and in HL2 you are able to break things, so I guess you can.

It would be stupid of you could not break things anyway.
 
I think it would be more amusing to toss a grenade at the table, then watch as it flies across the room, squashing the person hiding behind it.
 
Ahh Old good "Destroy thing's" :p cool if you could buy a crowbar in cs:source :D
 
Shuzer said:
My bet is tables such as that will be indesctructible entities

The watermelon was physically stimulated and destructable at the same time.

Edit: oops quoted the wrong person, wanted to quote dreton707.
 
when your making a map you get to pick whats able to be destructable and whats not. so it depends on how they make it
 
lans said:
The watermelon was physically stimulated and destructable at the same time.

Edit: oops quoted the wrong person, wanted to quote dreton707.

its dretEn not dretOn
 
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