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The design has been updated to utilise a cover system should you choose to engage it. As the game is first person, it is only if you press a key when up against a wall that the view changes to third person perspective. As soon as you move away from the wall, the game returns to first person. You don't have to engage the cover system if you don't want to. You can just easily walk up to that same wall in first person and never see the third person cover.
Same thoughts I had. He also mentioned it was an FPS with RPG elements, instead of something like Fallout 3 which is an RPG with FPS elements...
Fallout 3 is an RPG with FPS elements? Sorry, it's the other way around.
Spoony said its pretty pre-alpha.
Spoony said its pretty pre-alpha.
Thanks Digi! I'm getting this now.
I've only watched one Spoony review, but I can't believe how much he raved over the takedowns.
Sell the game to who, exactly? Most of the people who were into the old X-Com games have dismissed it from day one, it seems.
"Press K to kill enemies."
X-Com FPS is really going to suck. Spoony is completely right. It's being developed by 2K Marin, the creators of Biocock 2. It's nothing to do with original games. They want to use the title to sell the game, that's all.
casualfags
omg that xcom vid was SO funny XD