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I don't know... They looked like they had equipped the Vacuum head powerup from Dynamite Headdy. Mind you, most of the Human models tread the line between 'good for their time' and 'OMG, Pixar's Tin Toy baby just grew up and had some marginally less ugly kids'. Or perhaps the Bloom option under graphics just made terrible visions flicker across my retinas.The Omar were fantastic, though. I love seeing different posthuman concepts.
Exactly. Ion Storm surely knew that everyone would go along with whatever their old player character was getting up to, so they had to find a way of making the other options appealing. Well, they were supposed to anyway. They just made them all unsatisfactory and therefore, equally appealing.I didn't really like any of the endings. I found JC's ending to be creepy, but I went with it first anyway.
Me too. I just thought "nobody should have to take this kind of bullshit from you, any of you. It's not good enough." I wanted them all to go away. Unfortunately, Jankowski had disappeared by the time I decided my righteous fury, and I had to go with the Helios ending.Actually, I was definitely leaning towards Jankowski's 'Shoot them all and let God decide' philosophy. They were all ineffective rulers, so why not start from scratch? Oh. Scorched Earth? Transhuman master race? What, I didn't sign on for this shit!
One of the quotes among the developers notes in that 'ending' has them reacting to what happens when something goes into water in the engine. Shame they didn't actually explain what was so wrong with the water that they decided to cut it all. I've always wanted to know how they made such a fundamental f*** up. They must have been shitting themselves when they realised that they were going to end it on an Island surrounded by the stuff. Good job they had random walls of Ice to save the day!That was a much more satisfying ending than any of the others. It's probably the only area with so many NPCs too.