Ravioli
Microboner
- Joined
- Nov 1, 2004
- Messages
- 5,097
- Reaction score
- 2
Good things:
Wizard (aka sorc) is the new class, teleport skill is back, new awesome skills.
Cool awesome monsters
New darker environments
Bad things:
-All stats are autoassigned, defeating the purpose of doing a specific build which limits the diversity of gameplay greatly.
-Only 4 players per game, the reason they give is to avoid lag. But this is almost 2009...and they cant make a 8 player game without lag? Atleast give us the freaking OPTION of choosing MAX PLAYERS like in diablo2...god what are they thinking?
-Gold is the fixed currency, which defeats the purpose of finding rare items and trading them, it also removes the feeling of mideval times were people often traded things, not gold.
-Runes are totaly reworked, from what i understand, they add gay shit to skills, so runewords wont be there, which again limits specific builds and diversity.
Other bad shit we already know:
-Everything thats not underground will be static, its not technically possible to have it autogenerated they stated...bullshit, i know its a 3D engine but what the hell, you are blizzard, you have done it before, you can do an even better job.
-No town portal, so now when you are outnumbered you basically get stuck in a corner and slayed, and thats what they call "fun", also, your friends that might have joined a bit late have to find their own way to your ass.
-Floating numbers...WHAT THE ****?? Whats the purpose of this? will people seriously sit with a calculator and add up their shit as they play along? And whats with the BLOCK words popping up evertime someone blocks your attack? Dont you think you can ****ing tell that you didnt do any damage and heard a huge ****ing CLING that he blocked you like in diablo2? facepalm.
Oh well, the hype was fun while it lasted, it felt good to know Diablo3 was on its way, but i guess those times are gone. Ok, go ahead, let all the ignorant diehard blizzard fans who can not stand criticising their god for the better good determine the fate of this game. Its like they get high by ignorantly defending blizzard bad choices.
When it boils down to it, the reason why blizzard is making these choices is because they want to game to be playable for the masses, the majority, making it easier and better for those who doesnt play games that much, thus screwing the rest of us over. The removal of runewords and stat assign is really just dumbing the game down for the dumber people.
Wizard (aka sorc) is the new class, teleport skill is back, new awesome skills.
Cool awesome monsters
New darker environments
Bad things:
-All stats are autoassigned, defeating the purpose of doing a specific build which limits the diversity of gameplay greatly.
-Only 4 players per game, the reason they give is to avoid lag. But this is almost 2009...and they cant make a 8 player game without lag? Atleast give us the freaking OPTION of choosing MAX PLAYERS like in diablo2...god what are they thinking?
-Gold is the fixed currency, which defeats the purpose of finding rare items and trading them, it also removes the feeling of mideval times were people often traded things, not gold.
-Runes are totaly reworked, from what i understand, they add gay shit to skills, so runewords wont be there, which again limits specific builds and diversity.
this is absolutely rediculus, basically you will go around and slay countless of monsters piss easy...whers the challange? wheres the fear? wheres that "OMFG HE ALMOST ONE HIT KILLED ME RUN ****ING RUN OPEN TP HOLY SHIT HES FAST" moments?Wilson explains that he wants to have the characters of Diablo III to be epicly powerful compared to Diablo 1 and 2. "Being superpowered and allowing the player to defeat hordes and armies of minions will bring the excitement back into the medeval game." However, many have argued that this will take away the horror/suspense from the game and will loose interest really quickly. Unfortunately the demo is short and I was noticing the uberness of the characters.
Other bad shit we already know:
-Everything thats not underground will be static, its not technically possible to have it autogenerated they stated...bullshit, i know its a 3D engine but what the hell, you are blizzard, you have done it before, you can do an even better job.
-No town portal, so now when you are outnumbered you basically get stuck in a corner and slayed, and thats what they call "fun", also, your friends that might have joined a bit late have to find their own way to your ass.
-Floating numbers...WHAT THE ****?? Whats the purpose of this? will people seriously sit with a calculator and add up their shit as they play along? And whats with the BLOCK words popping up evertime someone blocks your attack? Dont you think you can ****ing tell that you didnt do any damage and heard a huge ****ing CLING that he blocked you like in diablo2? facepalm.
Oh well, the hype was fun while it lasted, it felt good to know Diablo3 was on its way, but i guess those times are gone. Ok, go ahead, let all the ignorant diehard blizzard fans who can not stand criticising their god for the better good determine the fate of this game. Its like they get high by ignorantly defending blizzard bad choices.
When it boils down to it, the reason why blizzard is making these choices is because they want to game to be playable for the masses, the majority, making it easier and better for those who doesnt play games that much, thus screwing the rest of us over. The removal of runewords and stat assign is really just dumbing the game down for the dumber people.