Mapster
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- Feb 16, 2005
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I have started working on a cave for the half-life 2 episode 2 engine using the displacements; but my map keeps on pointing out leaks in my map where the displacements seem to be leaking. The entity's that are pointing to the displacements point to the center of the displacement so i am taking it the displacements don't act as "walls" which block out the outside area.
I have looked around for tutorials on google for 2 days trying to sort this out, does anyone have an idea on what i could do so i don't have to put a box around my map to stop it from leaking?
Cheers,
Mapster
PS: Sorry for starting 2 topics.
I have looked around for tutorials on google for 2 days trying to sort this out, does anyone have an idea on what i could do so i don't have to put a box around my map to stop it from leaking?
Cheers,
Mapster
PS: Sorry for starting 2 topics.