dod:s (Iron Sight)?

oik

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i just watched the "Gabe Newell Interview Part 1",it showed a small clip of dod:s,but in the clip u see iron sight being used.
when did they implement that in dod:s?,
id rather no iron sight,i want the dod gampley in dod:s,iron sight will take that away :(
 
you sure it was iron sites? its a direct port of dod with just graphical improvements, i have heard nothing of iron sites. Link to source?
 
http://www.1up.com/do/download?cId=3139501

watch "Gabe Newell Interview Part 1: His Takes on The Industry"
its near the end.

:( i dont want dod to be cod :(

Edit:i just watched it again,they also put a grande lucher in the game,if u notic the part where he puts that round thing on top of hes gun,that was a nade :( :( :( there makeing the game wrose.....mayby i will like it when it comes out,i just hope they dont stray away from dod gamplay to far..
 
some screen caps for good measure
 

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i can see that attachabel nade making the game crapy :|
 
well apparantly its a feature of some of the older versions of dod so it could be a happy return for some
 
@Doppelgofer

Thank you very very much, i love you.

Well yes, the new hud is.......new.
 
Omg, so it has! go to 7:14 in to anyone who wants to view just that, thats where the Dod few seconds starts.
 
well,the only way to know if the nade laucher works well in dod:s is to wait for it to come out,and if it dont work well, im sure history will repeat its self and it will be removed...again.
 
Looks like no more reflex shots and popout shots with the Kar then. :(

And they best have not removed nade priming, or I am gonna sulk for weeks.
 
personally for dods i wouldnt mind ironsites, but i think they should offer both so the player has a choice.
 
RipperRoo said:
Looks like no more reflex shots and popout shots with the Kar then. :(

And they best have not removed nade priming, or I am gonna sulk for weeks.

is nade priming where u pick up ur own nades?,coz if it is they have removed that :(...but u can still pick up outher players nades
 
All I can say is wow, that look unbelievable, cant wait to play it.

The reaction here was terrible though, "Ironsighs ohh no Dod Source is crap" get a grip. I am very glad they are trying out new features in Dod Source, instead of a straight port. The people from iup and the magazine have played Dod Source, and they said it was amazing so please dont diss the game before its even out.

Personally I cant wait to use ironsights to line up shots, and help with covering fire on some of those mad charges in Dod 1.3.

I think the Dev team deserve a gold medal, its looking amazing, who needs BF2 now:D
 
oik said:
is nade priming where u pick up ur own nades?,coz if it is they have removed that :(...but u can still pick up outher players nades
Nooo! The swines! *sulks for weeks*

Omg, the game does look great, has HDR, beautiful sounds, gonna get a subwoofer just to play the thing, but how can they add ironsights and remove priming?
I mean seriously, who actually ever throws unprimed nades?? They are pointless, practically the only way to take out a well positioned MG is to airburst a nade right in his face, and god does that feel good, MGs and Snipers are going to be so much harder to get now.
 
How do you know priming as been removed.

it was removed in Version 1 and 2, but they are behind us now (and also didnt have HDR and all the other new features)

The video is of the Third version of Dod Source, and it probably does have priming in it, all that info is from a version finished over 1/2 a year ago!
 
no they removed priming from the beta they gave to people but its back in for the final release
 
Dowie said:
All I can say is wow, that look unbelievable, cant wait to play it.

The reaction here was terrible though, "Ironsighs ohh no Dod Source is crap" get a grip. I am very glad they are trying out new features in Dod Source, instead of a straight port. The people from iup and the magazine have played Dod Source, and they said it was amazing so please dont diss the game before its even out.

Personally I cant wait to use ironsights to line up shots, and help with covering fire on some of those mad charges in Dod 1.3.

I think the Dev team deserve a gold medal, its looking amazing, who needs BF2 now:D

dont be an idiot,what i said was my point of view,so if u dont respect other peoples views dont qoute on them.
also,if u are gona qoute what i said,please qoute it right,i never said "ironsights ohh no dod source is crap"....
 
Dowie said:
How do you know priming as been removed.

it was removed in Version 1 and 2, but they are behind us now (and also didnt have HDR and all the other new features)

The video is of the Third version of Dod Source, and it probably does have priming in it, all that info is from a version finished over 1/2 a year ago!

form what i remember it was takin out form dod:s,i never read anywhere that it was put back in,so all u had to say was it was put back in,not all the other crap u where goin on about.


i trust doppelgofers word that its back in and...yay! :)
 
oik said:
dont be an idiot,what i said was my point of view,so if u dont respect other peoples views dont qoute on them.
also,if u are gona qoute what i said,please qoute it right,i never said "ironsights ohh no dod source is crap"....

Lol, thats the impression I got from the Dod forum, so I didnt even read you post just the title, sorry...
 
Dowie said:
Lol, thats the impression I got from the Dod forum, so I didnt even read you post just the title, sorry...
thanks,
 
Dammit, 4 weeks till Dod Source I cant wait,

On unrelated news I just listened to a totaly wicked song that was cut from Command and Conquer: http://www.frankklepacki.com/ song of the month "Die"
 
I love the idea of a gernade launcher ..the physics will make it tons of fun
 
HAX!!!! I love IS, and for those who dont, go play the original dod and tell me that its remotely fun, i mean, the spead of the gameplay is simply mind boggeling, not to mention totall unrealistic, IS is what you MUST have for a historical shooter, because its no fun playing a deathmatch with ww2 weapons, and thats what dod has become

*end of opinion*

Also, this will give DODS some competition with games like Red Orchestra, not much, but a little, attracting people who want IS and a little realism, but not the skill required for RO...
 
Iron Sights are a plus, and as long as the game is released soon, I dont care if it has the grenade launcher at all, if its over powered it can be fixed in a patch. or just banned by the server...
 
I think putting Iron Sights in was a clever thing to do. Iron sights are very common in FPS's nowadays, pretty much standard for any new war-based FPS anyway. Playing games like Red Orchestra, Call of Duty or Battlefield 2 which all feature at least some basic iron sights and then playing Day of Defeat as it is now, makes it apparent that without them, DoD seems a little..basic? Making 200 yard headshots from the hip does seem really odd.

I'm pleased Valve are putting them in, it'll steer the game away from WW2 deathmatch. Obviously there's thousands of pissed off dedicated fans, but I'm happy :)
 
Now if only Valve would release a longer video, that one was short and sweet I actually said **** when watching it, it looks so great
 
Iron Sights Ftw!!!! Everybody Go To 7/11 And Grab A Beer!! Im Paying!
 
To the people complaining. The Dev's ain't retarded they know what they are doing.
I am really excited about this!

I think your better of reserving judgment till you play it. Not all weapons have iron sights, iron sights are a secondary function, how the bayonet jab use to be.

So hopefully we are in for more unique and interesting secondary functions, which personally i am amped about.
 
Yes I agree - im sure the original developers wanted to put iron sights in the original dod, but now with the proper tools they can do what they wanted with more pleasing results on their sides.
 
Cool i'm glad it's not the same game i've been playing for so long.

Good change :)
 
I am going to keep an open mind about this. I would love to see new features, and if they work, more power to them. Iron sights would be awesome. I can't wait to get my hands on this!
 
Yea that really shocked me in the video when I saw the Iron sights and nade launcher...
I almost didn't believe what I was seeing...

I'm happy about it now though :)

Now the only feature I haven't actually seen, which MUST be included, is a proper nade cooking feature.
One where you can pull the pin, let the nade prime IN YOUR HAND INSTEAD OF ON THE GROUND, and then...well...throw it :p

Aw shucks now I'm all hyped up again!
 
As long as the Iron Sights don't replace the melee attack of the rifles I'm more then happy to give it a go before pissing and moaning about it. But it does cause me some worries (hopefuly unfounded) about how well the dev team has maintained the old feel and game play so many DoD fans have come to love.

I personaly was not looking for a major change in game play like this in the first release, but I would have been happy with the beta a few months ago though.
 
iv kinda got use to the idea of IS and nade lauchers..they could be a good plus to dod:s,,,but ill have to play the game befor i can come to terms with smoke nades....
 
Hallo, again...

I have never played DoD before. Can someone tell me how it is?

Should i buy DoD:S or not?

I now play CS:S alot, and i realy like/love it.
Is DoD:S like CS:S or not?

ThAnKs
 
1Luc1 said:
Hallo, again...

I have never played DoD before. Can someone tell me how it is?

Should i buy DoD:S or not?

I now play CS:S alot, and i realy like/love it.
Is DoD:S like CS:S or not?

ThAnKs
DoD has reinforcements, so you don't have to wait a round until you spawn like in CS.

You also have to complete certain objectives to win and there are multiple classes to choose from.

You don't have to buy your gun, but you get it at the start.

There are two teams: allies and axis.

More info: http://www.dayofdefeat.com/info.html
 
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