dod:s (Iron Sight)?

@Insane: Thank for answer.

So with which Game can you compare DoD / DoD:S ?
 
i hope there will still be crosshairs with the rifels tho..... ..
 
Crosshairs when ur not using iron sight? I highly doubt they will remove that.
 
Didn't see any crosshairs.

I'm looking forward to iron sights, I'll wait to see how useful grenade launching is though, can't imagine it being much use to me.
 
Crosshairs are still in, a dev said on the DoD boards that the HUD was turned off in that part of the clip.

Iron sights are apparently just secondary features for the rifles, not all weapons will have them.
 
Iron sights don't make a game, DOD will still have a completely different feel from COD. Much more powerful and accurate weapons.
 
I would like it just for aethsetic (sp?) value. If the accuracy is different then I probably wont like it. I liked the accuracy in dod, and I dont want them messing with that. Maybe the iron sights could just help you line up a target, rather than having the weapon's accuracy magically get better just because your looking through sights.
 
Iron sights are the work of the devil :/

They take away from fluid gameplay that requires skill in aiming and promotes camping and lame 'stealth' (i.e. boring the enemy untill they walk into your crosshair)

I really hate them!
 
Warbie said:
Iron sights are the work of the devil :/

They take away from fluid gameplay that requires skill in aiming and promotes camping and lame 'stealth' (i.e. boring the enemy untill they walk into your crosshair)

I really hate them!

Thank god you're not being forced to use them! :p

I know what you mean though, and I can't say I disagree...
 
in dod u dont have perfect accuracy even when pron,
its the same in dod:s,but now u can use IS to make it a lil bit more accurate...

if u understand me.. .
 
I think Iron Sights are better than a HUD thingy. You need skill to use them..you cant just have an aiming cursor up and just know where to shoot. That wouldnt be realistic. In real life you'd need to use iron sights ALOT. Plus, you can zoom in, and see more clearly. You could check to see if it was a teamate or a bad guy from long distance, without just shooting at them and TKing. It would be just like sniping. When DoD:S comes out, our sniping skills will be better than ever, because we had to use Iron Sights to help us aim, and kill our opponents. So, I like this change.
 
In real life you'd need to use iron sights ALOT

Like..always?

Plus, you can zoom in, and see more clearly...It would be just like sniping.

Thats a bad thing, because usually, more snipers = less fun for others...that's why most DoD servers have snipers/MGs restricted to 2 or 3 people per team.

You could check to see if it was a teamate or a bad guy from long distance, without just shooting at them and TKing.

If you don't know don't bloody well shoot if FF is on.

When DoD:S comes out, our sniping skills will be better than ever, because we had to use Iron Sights to help us aim, and kill our opponents.

...k


So basically, you are a BIG FAT SILLY BILLY!

j/k...but not really.

j/k
 
YES! i wanted iron sights, i believe it adds a layer of depth and intensity to the game expierence
 
I like the changes they've made. Assuming the video is an accurate representation of what DOD:S will be like.
 
VALVe even officially said that they weren't doing a port. They said they would keep the gameplay as same as possible, so as not to piss off hardcore players, but they've added a bunch of stuff too. For instance, you can now set up a machinegun bay on anything solid, and you can "cook" your grenades.
 
Fuse Kazuki said:
That wouldnt be realistic.

FOR THE LAST F CKING TIME, REAL WAR IS NOT FUN, WAR GAMES ARE FUN.

FUN IS MORE IMPORTANT THAN REALISM, DOD IS NOT "SIM-WWII"

*pantpantpant*

Iron sights will be an intresting addition not because they are realistic, but because they add to gameplay, they create entire new opportunities for tactics.

Iron sights will only be on rifles in any case.
 
Honestly I find Iron Sights easier to aim with, but thats coming from someone who has played Red Orchestra for 6 months (with bullet balistics). When I try to play dod now Im like WTF Xhairs are impossible to hit people with, they are too hard to see and dont give me the feeling that im aiming, it just doesnt feel right...
 
Oooo... I like the ironsights idea. I think its something WWII games do very well with, considering the lot of bolt-action rifles. Playing DOD 1.3 I was itching for that iron sight... or the nade launcher..........
 
I just hope that green thing aint on the garand all the time, its gunna look ugly.
 
Fuse Kazuki said:
That wouldnt be realistic.
Neither would be coming back to life magically fifteen seconds after you die. It's a game. Fun > realism.
 
jesus why is everyone bitching about iron sights? not only do they rock, nobody is forcing you to use them! it will be like 10X better than Call of duty!!!
call of duty had the great aiming system and decent visuals, DOD : S will have this AND the added bonus of kickass gameplay that COD lacked on multiplayer. COD unfortunately turned out to be a Team deathmatch with a good aiming system and WW2 guns :(
DOD: S will roxX0r your b0Xx0rs!!

also:

IF YOU DONT LIKE DOD S THEN DONT PLAY IT!!! if u want the game to be exactly the same as DOD 1.3 then why DO YOU WANT DOD: S!?!?!?!!?!?q/ FRGHBzgdn-\1`RSWEW422312`

*stops hitting keyboard*

good day to you all now :)

i want to get me some fragdolls!!!
 
it seems that a lot of you dont like Iron Sights............i absolutly love them. If they added them to CS:S would u guys still play it?
 
No, cause I don't play CS:S anyway. :D
And the thing about Iron sights is, how the heck am I supposed to do pop-up shots with a Kar if I've gotta right click to get the damn aim up. Strafe shooting will be lost aswell. And finally, they probably/maybe mean that the Kar will loose its stab, which makes me sad. :(
But I'm a pessemist, so, its gonna be great anyway, like I said before, I'll play it whatever they do to it, cause at heart, its still the DoD we all know and love.
 
neptuneuk said:
jesus why is everyone bitching about iron sights? not only do they rock, nobody is forcing you to use them! it will be like 10X better than Call of duty!!!
call of duty had the great aiming system and decent visuals, DOD : S will have this AND the added bonus of kickass gameplay that COD lacked on multiplayer. COD unfortunately turned out to be a Team deathmatch with a good aiming system and WW2 guns :(
DOD: S will roxX0r your b0Xx0rs!!

also:

IF YOU DONT LIKE DOD S THEN DONT PLAY IT!!! if u want the game to be exactly the same as DOD 1.3 then why DO YOU WANT DOD: S!?!?!?!!?!?q/ FRGHBzgdn-\1`RSWEW422312`

*stops hitting keyboard*

good day to you all now :)

i want to get me some fragdolls!!!

lol,he says "why is every one bitching about IS"

then gose on to bitch himself,..awwww fool
 
This is fantastic news - iron sights will slow the gameplay down dramatically, which is just what it needed. The game used to suffer somewhat from a bit of spray and pray, but this should really open up new tactical elements to it.
 
i think Iron sight is a good idea, why everyone whining about it ?
play the game first.
 
RipperRoo said:
And the thing about Iron sights is, how the heck am I supposed to do pop-up shots with a Kar
Well, to do that you would use your crosshairs! It's not like IS will replace them :rolling: lol...at least they'd better not replace them, cuz the dod team is gonna be in for shit if they do.

RipperRoo said:
Strafe shooting will be lost aswell. And finally, they probably/maybe mean that the Kar will loose its stab, which makes me sad. :(

hmm Strafe shooting is pretty cheap...
But why would the Kar's stab be lost?
 
Oh, I assumed they would be replacing them.
And it would loose the stab cause it would replace Alternate Fire wouldn't it?
 
RipperRoo said:
Oh, I assumed they would be replacing them.
And it would loose the stab cause it would replace Alternate Fire wouldn't it?

Unless iron sights are bound to a different key altogether.
 
If the iron sights don't replace crosshairs, then there's no point in adding them. I hope they do replace.
 
If you dont like them just trust me, play it for a while and they will grow on you. I didnt really care for iron sites when I first saw them (operation flashpoint I think) but eventually grew to love them. If anything, just put a piece of tape on your xhair where it would be and fire from the hip :p
 
They better not replace crosshairs!

What's the difference between hiding somewhere and hoping someone walks into your crosshair and camping.

The answer is - nothing!

Tense and immersive gameplay my arse, Iron sights encourage all forms of laming.
 
Are you sure that attachable thing is really a "nade"?
 
Warbie said:
They better not replace crosshairs!

What's the difference between hiding somewhere and hoping someone walks into your crosshair and camping.

The answer is - nothing!

Tense and immersive gameplay my arse, Iron sights encourage all forms of laming.
Iron sights would actualy save the game, whats lame is poeple aiming for 0.03 seconds with a kar or garand and getting instant headshot every single time.
 
Pesmerga said:
Are you sure that attachable thing is really a "nade"?

yes.. I looked around inside the GCF.. they definitely have rifle grenade stuff in there... and 3 pistols too?
a colt 45, p38 and c96
 
operative x said:
Iron sights would actualy save the game, whats lame is poeple aiming for 0.03 seconds with a kar or garand and getting instant headshot every single time.
So true... anything but iron sights (and scope) is lame.
 
Axyon said:
If the iron sights don't replace crosshairs, then there's no point in adding them. I hope they do replace.
Iron sights, to compare to CoD, should only give you a slight zoom. Replacing x-hairs altogether would totally do away with the original DoD pace, something some people actually enjoyed. It allows differing tactics: sneaky vs. mad dash.
 
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