Axyon
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That has nothing to do with it. The difference between Ultra and High is the compression used on specular and diffuse lighting - on high there is compression, on ultra there is none. There's nothing to do with poly counts of models.-TaNaKa- said:You see like minor differences, like in here: http://www2.hardocp.com/image.html?image=MTA5MDc4NzE0M1RPNjJBTU9FV1hfM18xMl9sLmpwZw==
You can see the shape of that guys head looks a little bit more better then in the high detail, its has more round curves..
But its nothing really. I never look at those minor differences