Sedako
Chuck Steak
- Joined
- May 18, 2004
- Messages
- 3,604
- Reaction score
- 2
Well, this was discovered by thehunter1320, so I checked it out. The shadows cast by static objects in Doom 3 when using the flashlight are not dynamic. Try casting the shadow from a railing onto a room. The shadow doesn't bend around the room like it should. Instead, the image's shadow is projected into the "air" only a few feet away from the object, but it has the illusion of dynamic shadows. This is probably one of the reasons why the game performs so well on lower end hardware. I'd post some pics, but I don't want to be banned.