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Dr Breen said:Welcome. Welcome to City 17. You have chosen, or been chosen, to relocate to one of our finest remaining urban settlements. I thought so much of City 17 that I elected to establish my administration here, in the citadel so thoughtfully provided by our benefactors. I have been proud to call City 17 my home. So, whether you are here to stay or passing through on your way to parts unknown... Welcome to City 17. It's safer here.
This just proves, what the facial animations add to the gameA.I. said:He looks like a really nice guy, doesn't he? Sean Connery like outlook, soft accent, he's really that kind of character that makes you feel trustworthy (although the reality shows right the opposite).
That's why people call it propaganda.It's a great little speech and really sets the tone. Breen's calm, reassuring voice saying calm, reassuring things while it's clear that reality is the exact opposite.
Murray_H said:Dr. Breen reminds me of the guy in NOLF, Hugo i think his name was (he gets shot near the start of the first game)
Murray_H said:Dr. Breen reminds me of the guy in NOLF, Hugo i think his name was (he gets shot near the start of the first game)
Iconoclast said:"is there a point to this thread?"
Is there a point to your existence? Discuss.
Random thought: I was playing Far Cry today and I realised, somewhat sadly, that Doom 3 and Half-Life 2 wouldn't surpass it graphically. My next thought was that the touches like the opening Breen propaganda would blow it away in terms of immersion regardless. Awesome.
Hope it actually comes out before I die.
Polygons are less important than the design, so I say HL2 winsdscowboy said:I don't know, from what I've seen of FarCry, it has some strong points and some weak points graphically. The mercenaries look like they were designed in the mind of a 12 year old boy, and they move like robots on speed. In the HL2 videos you can see subtle effects everywhere, the flash of the explosions, sparks, smoke, bullets zipping by, splinters, it really looks great in motion. And it's much more artfully done. If you're talking about comparing the technical features of two screenshots, I suppose FarCry and HL2 are close, but if you're talking about the art and animation and watching the game in motion, HL2 is in a completely different league.
A.I. said:He looks like a really nice guy, doesn't he? Sean Connery like outlook, soft accent, he's really that kind of character that makes you feel trustworthy (although the reality shows right the opposite).
lol right on dude.clarky003 said:real life Breen's... Mr Bush , Mr Rumsfeld , and Mr Blair :E
except ... 'welcome to Iraq, its much safer here' just doesnt sound right
dude, remember it's propaganda! also remember everyone seems to have forgotten everything .. so breen can say whatever and give you false impressions :naughty:"Chosen, or been chosen", "finest REMAINING urban settlements", "provided by our benefactors", its a small clip/speech but it tells so much about the game world.
Also, referring to City17 as a settlement helps explain the name... apparently a bunch of settlements/cities were created (as part of some kind of migration?), and this is the 17th.
Harvey said:Dr. Breen is obviously the creator of the Matrix...
...except what Dr. Breen says makes sense.
Iconoclast said:Hope it actually comes out before I die.
Daegon said:The comparison to the system shock series is very appropriate becuase Gabe has said that that series is one of his direct influences for the Half-Life series. My money is that the citadel is a direct suprise borrowing from there.
Hope it actually comes out before I die.