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Originally posted by SidewinderX143
looks pretty good, though scope could use some work near where the eye goes.
Also, lookign at the wireframe, it looks very messy, triangle wise. mostly on the bottom, those are flat, and can be done with many fewer polys.
Originally posted by spin
I would hope that the people here are mature enough not to call someone a "n00b" for asking a question, so you don't need to worry about that.
I can't speak for the other packages, but 3ds Max has the Optimize and MultiRes modifiers. They do work, but it is always much better to go in and optimize by hand, since those modifiers can really make a mess out of your mesh.