no I'm runn two separate screens on my normal desktop.... one at 1600x1200 and one at 1280x1024.
When I launch HL2, I can still see other stuff runnig nint he background (web pages updating / TaskManager CPU load, etc).
Obviously I understand this other stuff will be loading the CPU, etc.... but when the other screeen is just there, empty, it must still be loading the memory, etc.... so I was wondering why there aren't any obvious options to diable the 2nd screen.
From when I had a second screen, having it show the windows desktop/msn/whatever when I was playing CS1.6 showed no slowdown at all.
If you want to know a difference in FPS just type cl_showfps 1 in the console and play the same part of hl2 with the second screen enabled and with it disabled
With dual screens, usually there is only a small drop in fps ( 10-20 fps drop with Ati cards, and like 10-0fps with Nvidia... i believe.. ) The main reason it doesn't just cut the fps in half is because the second screen is only doing 2D applications.
I'm running HL2 @ 1024x768, highest details / eye candy settings, but still getting the occaisional glitch, but usually with stuff runnig nin the background / when something updates on the other screen.... tbh, I think it's my CPU that can't cope.... there was a huge just on performance when I put the OC back up from 2500+ to 3000+....
thanks for the switch, Switch I'll give the showfps thingy a shot.
Any 2D application shouldn't really slow your FPS down in the second window. Having something animated in the 2nd window will drop your FPS down quite a bit. Like Winamp's equ. visualization or an animated GIF or flash in your browser window. Just minimize the window or disable the visualization and you should be good.