Mountain Man
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On the other hand, Half-Life 2's average environment is considerably more detailed and interactive than anything in Far Cry. Valve's incredible physics engine didn't come for free in terms of CPU cycles, which explains why Half-Life 2 uses "cheap" lighting and shadows.Kashban said:Something annoying I found about the HL2 lighning is the static of lights all around. No such thing as shooting lights out, no pushing them around. I very enjoyed that in Far Cry and it adds pretty much to the game's reality level. Granted, the light maps in HL2 are quite good from a photorealistic view, but it's static and lifeless.