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But I'm a one-handed mace user and completed the main quest no problem. And blocking can be levelled easily by standing there with a shield while one enemy hits you.No, it's not a little bit. Nearly 30 hours in I can't access the most basic things. You also neglect the fact of how unbalanced things like shield, one-handed sword, and destruction are, because they are almost impossible to level up reasonably (they always need a target). As you know, the game works so that whatever you use the most is what will naturally level up, so things like conjuration, restoration, alteration, and smithing are super easy to level up because you don't need a target. If you are leveling a skill that needs a target to register, it is extremely slow and difficult.
This is how the game is unbalanced, the player might want to use a certain weapon type or spelltype, but can't simply because it is low level and too weak to realistically survive in combat, so that thing that you WANT never gets used, and therefor never leveled.
Just because it was how the game was "meant to be played" doesn't make it good or balanced.
But that ****s up the dialog for me. Sometimes I have to use the mouse to fix it, or scroll up/down all the way with WS to fix the selectionJust use wasderTAB for all of your menu options, including dialog.
I've noticed the weird problems that arise from using WASD/E/Tab to navigate menus/dialogue and also having the mouse hovered over something... just draws even more attention to the fact that they clearly didn't give the PC UI any real thought besides changing the button config from gamepad to keyboard. It doesn't seem to happen much if you leave the mouse idle prior to engaging in conversation or opening your inventory screen though.But that ****s up the dialog for me. Sometimes I have to use the mouse to fix it, or scroll up/down all the way with WS to fix the selection
I just hope they release the source of their Flash GUI files so modders can change them properly. Check these out:
I love how they basically made the Dwemer an excuse to put steampunk stuff in the game.
Also, Ennui, you are surely referring to the My Docyments/My Games Skyrim folder, right?
And what ZT said.
Whoops, yeah. My Docs/My Games/Skyrim is the right folder, not what I said. As for what ZT said, the steampunk aesthetic had already been around for well over a decade by the time Morrowind was released. I didn't mean to make it sound like I thought it was a recent addition, more just an interesting aspect of the universe to someone like me who didn't play Morrowind or much of Oblivion.
Playing an open world RPG like this has made me very nostalgic for the Might and Magic games from the 90s... especially MM6 and MM7.
yeah but this is like going to all your doctors/specialists and getting your health fully checked up, only your optometrist replaces your glasses with a hunk of quartzoh ffs. the UI is fine. gamers are the pickiest bastards ever. In my day we had UIs made out of sticks
Heroes of Might and Magic is great. I played HOMM when it first came out, I couldn't have been more than 7 or so. HOMM3 was always my favorite. That being said I liked the original Might and Magic games even more... I still think fondly of MM6 from time to time. Games have come a long damn way in 15 years. This is what MM6 looked like:Loved Might and Magic. Kids these days, even kids my age don't even know what the **** Might and Magic is. All they know about is Heroes of Might and Magic.
EDIT: I guess I wouldn't be considered a kid anymore eh? Haha. I guess I still feel like I'm a kid though... in a way.
as well as a body temperature mod. Having to stay warm in the frigid cold would be great if done right.
So I finally beat the main quest (I did alot of quests before I finished it, I'm level 29 now), and it was actually pretty awesome. Did not disappoint!
Alduins death animation/scene was wicked, and the afterlife in the last quest was sweet, look at the skies there! I did not kill Parthurnax, because he is awesome, and eventually the mission just goes away (the "kill Parthurnax" mission) when you finish the main quest without killing him - so if any of you don't want to kill him just don't. You get scolded by the Blades, but **** them. Parthurnax is cooler then they'll ever be.
Horses that get killed by dragons. New Armor. Saving up for a 5000 dollar house even though I saved the whole ****ing town.
No, it's not a little bit. Nearly 30 hours in I can't access the most basic things. You also neglect the fact of how unbalanced things like shield, one-handed sword, and destruction are, because they are almost impossible to level up reasonably (they always need a target). As you know, the game works so that whatever you use the most is what will naturally level up, so things like conjuration, restoration, alteration, and smithing are super easy to level up because you don't need a target. If you are leveling a skill that needs a target to register, it is extremely slow and difficult.
This is how the game is unbalanced, the player might want to use a certain weapon type or spelltype, but can't simply because it is low level and too weak to realistically survive in combat, so that thing that you WANT never gets used, and therefor never leveled.
Just because it was how the game was "meant to be played" doesn't make it good or balanced.
It's still a badly designed, crappy user interface. The fact that you're getting used to navigating it doesn't mean it's not badly designed and ill-conceived.
I want to say this in the nicest way possible, but... you sound pretty bad at this game. I have no idea how someone could have played for that long without even saving 5k for Breezehome. That's like two dungeons worth of half-decent loot, presuming you're hauling out all you can carry. Exactly how often are your horses dying? D:
Thought some of you would want to know, you can now violently murder innocent children and flay their bodies for sick perverted personal enjoyment.
I want to say this in the nicest way possible, but... you sound pretty bad at this game. I have no idea how someone could have played for that long without even saving 5k for Breezehome. That's like two dungeons worth of half-decent loot, presuming you're hauling out all you can carry. Exactly how often are your horses dying? D:
I am a melee based battlemage with light armor playing on Expert.
(Which every bandit and his mother now seems to have for me when I do dungeon romps.)