Empire: Total War trailer

definitely looking forward to this
i love the Total War series
 
I really wish they would ****ing get their act together when it comes to siege AI and pathfinding.

But now they don't have to, because there will be no castle sieges in this game.
 
Yeah what Raziaar said, as much as I like the TW games, the AI has always been shit.
 
Of course there will be city sieges.

This looks to be as awsome as Rome: Total War was, cannot wait.
 
Looks alright, this empire thing unless done really well isn't my cup of tea, I played TW for the swords and archers dealy and old kingdoms and empires, but it'll be wait and see how they do with this gunpowder European colonial era shite.

Maybe we'll get to play Imperial China and the likes, which will be cool, as I said, depends entirely how they do this.
 
Looks alright, this empire thing unless done really well isn't my cup of tea, I played TW for the swords and archers dealy and old kingdoms and empires, but it'll be wait and see how they do with this gunpowder European colonial era shite.

This. I'll have to see gameplay before I determine if I'm interested. One of the main reasons I liked the other games was because there were distinct melee and ranged units which required some actual strategic thought. With this, I dont see the units being as diverse. But they've done really well with each game so far, so I'll remain hopeful.
 
This. I'll have to see gameplay before I determine if I'm interested. One of the main reasons I liked the other games was because there were distinct melee and ranged units which required some actual strategic thought. With this, I dont see the units being as diverse. But they've done really well with each game so far, so I'll remain hopeful.
I'm hopeful.

After all, this is the period that saw the Napoleonic wars...
 
YES PLEASE!!!

Total Awesome! A friend of mine is working on this and I hate him for it! I want his job!
 
I really wish they would ****ing get their act together when it comes to siege AI and pathfinding.

But now they don't have to, because there will be no castle sieges in this game.

You...you...want MORE SIEGES?! :x

:p

What I really like is that you can coax your enemy out of his city by destroying the countryside; including important buildings like ports and stuff.

Edit: I hope they keep the xenophobic speeches from M2:TW. The English general always made me laugh when fighting frenchies.
Edit2: Music is cool too
 
It's a real shame that Creative didn't hire Darth Vader(A guy behind the best mods for the TW games), he always fixed the AI for every game making it alot better, yet when they interviewed him for a job, they spit him in the face(not literally), apparently offending him to such a degree he decided to stop making mods for their game, a real shame, I honestly don't expect ETW AI to be any better than M2TW..
 
kartegrossav3.jpg

That...is a BIG MAP!!!
:bounce::bounce::bounce:
CONFIRMED PLAYABLE FACTIONS:
* Cherokee
* France
* Great Britain

* Hannover
* Iroquois
* Empire of the Moguls
* Marathen
* Mysore
* Netherlands
* Austria
* Ottoman Empire
* Poland
* Portugal
* Prussia

* Scotland
* Russian Empire
* Sweden
* Spain

* Venice
* United States of America
(bold ones are initial factions you can play as)
POSSIBLE PLAYABLE FACTIONS:
* Bavaria
* Denmark
* Hessia
* Khanate of the Krimea
* the Vatican
* Kurland
* Persian Empire
* Saxonia
* Savoy
* Switzerland
* Tuscany
* W?rttemberg

There also seems to be 2 other factions in the Caucasus mountains.

Just think of what mods can be made if we cut out the western hemisphere.
CHINESE INVADING ROME.
OR VICE VERSA!

/came
 
They've broken the Holy Roman Empire into numerous of German principalities, from the look of the map.

What's the time frame of this game, 1648-1815?
 
The timespan is according to previews 1700 to early 1800s.
 
That's quite a short time frame. I wonder how The USA will be playable if it's only around for the last 30 years.
 
But it should be interesting to see how bows and spears fare with more accurate gunpowder weapons.

Also it should be really cool to have beach landings like the ones Portugese forces did to capture Malacca. Just imagine how artillery and gun fire from ships could turn the tide! Though it's probably never gonna happen...

And sieges would be a completely different thing compared to the last total war games.
 
Since when was America ever an empire..? you don't own Britain yet, ye confounded colonials
 
Knowing Creative Assembly, this game will not support past styles of battle from other games very well, so that it will be very difficult to mod the game to have it both include the given gameplay like with ships and stuff, into a more ancient era that lacked dominant gunpowder.
 
Knowing Creative Assembly, this game will not support past styles of battle from other games very well, so that it will be very difficult to mod the game to have it both include the given gameplay like with ships and stuff, into a more ancient era that lacked dominant gunpowder.

The non Europeans still fought with outdated tactics and technology during the 1700s.
 
Well then, here's hoping we're able to modify the game back into Medieval 2: Total War style... with the inclusion of ship warfare.

I absolutely hate the warfare tactics of that era the game is being designed for. It doesn't become interesting again until like World War I.

With the exception of ship battles of course, which remained cool.
 
I absolutely hate the warfare tactics of that era the game is being designed for. It doesn't become interesting again until like World War I.

lolwut?

So Napoleonic era tactics are less interesting than sitting in trenches with occasional suicidal zerg rushing?
 
Napoleonic warfare is quite similar to Roman legion style of warfare.
 
lolwut?

So Napoleonic era tactics are less interesting than sitting in trenches with occasional suicidal zerg rushing?

You miss the whole point entirely :-P

I find the whole idea of napoleonic tactics of standing a few hundred feet away from your opponents all in a line and taking turns firing volleys at each other to be very very retarded.

I don't think WWI style trench warfare is interesting either... but I didn't say I like it, I said it doesn't start getting interesting again until that point on. Besides, it wasn't just trench warfare in WWI. Though I must say trench warfare is more appealing and intelligent at least to me, because you're not marching up in a fancy formation with your opponent doing the same, and shooting at each other without cover like a horrible game AI.

My two favorite styles of warfare that was dominant, was back in medieval era and previous, and WWII styled warfare.
 
If they did that they'd be wiped out by artillery.

They did it though. That was THE way to fight, and they even did it during the Civil War, based on napoleonic fighting style, until they changed their battle tactics.

And that's also just exactly what happened during wars like the Civil War... artillery decimated enemy troop formations in horrible fashion.
 
None of the good tacticians like Napoleon or Frederick II of Prussia fought like that.
 
None of the good tacticians like Napoleon or Frederick II of Prussia fought like that.

Are you kidding me? That's exactly how they fought.

They marched in battle formations and exchanged volleys at each other before using the bayonets to charge the enemy.
 
They did it though. That was THE way to fight, and they even did it during the Civil War, based on napoleonic fighting style, until they changed their battle tactics.

And that's also just exactly what happened during wars like the Civil War... artillery decimated enemy troop formations in horrible fashion.

It wasnt just about standing in a line and firing at their line, formations were of critical importance, and timing of the reloading, so the backlines fired as the front line reloaded and then they fired, how you could engage the front line in hand-to-hand but manuever your line around the flanks to continue putting volleys into the enemy line.

It was also how you deployed canon to inflict maximum causulties on the enemy, not to mention cavalry was still a key weapon in battles. When the game comes you will see that the battles are a lot more complicated than merely putting your men in a line and shooting, at least, as long as they do it right.
 
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