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Originally posted by Punisher454
My only burning question is:
The Dynamic LOD system. Will the model LOD's be modeled by the model builder or will the mesh detail be reduced by the engine itself? And If the engine does the polygon reduction will it be done on the fly, or will all the models have their LOD calculated ahead of time (like when compiling the map, or when starting a new level) ?
read my post here
Exactly. I bet a lot of stuff in the video will change - for the better -, i dont know how it can get any better though.Originally posted by guinny
You must remember: that video is year old content.