Being dumbed down was the least of Bioshock's problems. Repetitive gameplay and the lack of enough interesting elements to shake up the tedium at the midway point is way higher on the list. Being easy is also no bad thing.
All right, but what about the people who buy the turn-based combat game and then turn it off long before the end? Not seeing it through until finish? A lot.
Turn based combat can easily be done in an accessible and easy way. It's a myth that only real-time sells.
All right, but what about the people who buy the turn-based combat game and then turn it off long before the end? Not seeing it through until finish? A lot.