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True. The second lock (gates) made me cry, because it was so hard. :OJ_Tweedy said:Probably Water Hazard- THE most fast paced action ive ever been subjected to on a computer, and that music just sealed it. Also the graphics just blew me away. I bought my first computer just to be able to play hl2 on max settings smooth, and it was all worth it after that.
kupoartist said:The Four chapter sequence - Point Insertion, Red Letter Day, Route Kanal and Water Hazard is probably the single best introductory section to a game I've ever played. The new world is introduced to you in the first, the new characters in the second, and the next two chapters have you moving ever quicker, running for your life as an increasingly wanted "anticitizen". My favorite chapter is probably Water Hazard, which by limiting you to the boat put you in some awesomely tense situations because there is no way to fight back against the helicopter. To be honest, I felt that the rest of the game never got back up that level of greatness: Black Mesa East was a nice comedown, but Ravenholm seemed too familiar, even with the Grav Gun. Highway 17 was alright, with some good exploration to be had - but there could have been more, and it is totally different to the sense of blind panic that pervaded Water Hazard. Sandtraps was fine, but jumping puzzles never make for terribly great chapters, bringing down the sublime later movements in HL2's unique spin on the beach assault.
Nova Prospekt was nice, atmospheric but nothing above and beyond. Same for entaglement which was just basically the same thing. Anticitizen One and Follow Freeman? They have some brilliant moments, but the squad management is too frustrating and made subsequent playthroughs a little tiresome. Our Benefactors and Dark Energy were a good conclusion, with some beautiful design work, but the gameplay began to fall off once the "ooh, total ownage weapon" shock had gone.
Now, if only Aftermath was to meld the scenery of those last two chapters with the tension of Half-Life 2's opening chapters...
D4RK3 54B3R said:Sand Traps (I loved breaking into Nova Prospekt), Water Hazard (splashing is fun), and Anti-Citizen 1 (because of Barney! HE SWEARS AT BREEN... even though they sorta censored it in game.)
gabriel said:how did they censor it? i heard it perfectly.
Samon said:It was censored, but you could still hear it.
gabriel said:if it was censored, then how could you hear it? lol
no i dont think so, max payne 2 had f*** a few times and was 15s here anyway.Samon said:Censored, so you couldn't fully hear it, I think the word **** automatically gives a game an 18 rating anyway, but in some cases you can't hear barney say it.
*cough* "i would f*ck her*cough*Edcrab said:Max Payne had a few ****s in that game?! I never realised!
I found the game rather consistent quality wise- I couldn't pick a firm favourite, although I found the opening chapters and the endgame period incredibly memorable. I mean, it's Half-Life 2! It's the stuff of legends!
jimbo118 said:*cough* "i would f*ck her*cough*
it had it a few more times, towards the end when you wake up in the hospital downstairs when you're trapped in a room with a perp outside he calls you a "stupid f*ck" when you leave the room.Samon said:Ah yes I remember that, perhaps though it's because Vlad said it in his funny russian accent...but it was written on the comic wasn't it. Hmm
jimbo118 said:it had it a few more times, towards the end when you wake up in the hospital downstairs when you're trapped in a room with a perp outside he calls you a "stupid f*ck" when you leave the room.