Loke
Tank
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- Jul 18, 2003
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Dagobert said:Terrible. Looks like the first game with higher res textures.
Dagobert said:Terrible. Looks like the first game with higher res textures. Mod will be crap.
Note to team - you need to look at the way Valve use lighting, evironment maps and detail props in HL2.
B-MAn said:and its still erly days so give them a break about the lighting and detail props
Exactly, and it still looks kinda ok right now so it can only get better right? Just replace all the obvious HL2 props and add lots n lots of details. And Source garg... awww... *drools*Loke said:Indeed.
This mod is not to be released in 1-2 years, so they got all the time they need.
So you won't be using for example the HL2 headcrab or vortigaunt?NetWarriorDan said:We plan on adding custom models. The models we have done, aren't in our maps yet.
Is this in regards to static models or creature models?NetWarriorDan said:We plan on adding custom models. The models we have done, aren't in our maps yet.
All types of models.kupoartist said:Is this in regards to static models or creature models?
Lo DarkusDarkus said:Looking Sweet! Cant Wait DEMOOOO!!!! :afro:
weesee said::thumbs: I want to play the opening sequence with the cascade failure...
"Its gone critical!"
this was the most adrenaline i had experienced at the time when i bougtht the original way back when....good stuff
Dagobert said:Terrible. Looks like the first game with higher res textures. Mod will be crap.
Note to team - you need to look at the way Valve use lighting, evironment maps and detail props in HL2.
Well, in their defense they never claimed anything better and it's not Blue Shift's engine, it is Source. But I thought it was kinda cheesey to have to pay for it, you should just be able to upgrade Half-life if you already owned it or sumthin, I realise they worked alot on it but c'mon, the difference is too small.ray_MAN said:It looks great. I must say that Valve royally ****ed up with HL:S. It is just really the Blue Shift engine with nicer water effects and physics.
Ah yes... It took me a while to work out where this bit even was - because in the original game, it was pratically just a big empty box with a black void at the bottom. I don't feel the rails on the bridges fit though... perhaps because they're white while the bridge itself is grey. I think they should retexture or remodel, just to go that extra mile and really push the envelope...DarkStar said:http://blackmesa.leakfree.org/images/mr1_c1a3-2.jpg
Now, this looks about right. Nice detailing with the pipes and stuff at the bottom.
Sure, just as long as the next set of screenshots contains Barney or some other friendly NPC so we can nitpick about how the original ones were better, I'm bored, I need something to do.Mendasp said:There's a lot of placeholders everywhere, give us time.