Flashback to 1983: the most promising Game company

CptStern

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"...acclaimed science fiction author Orson Scott Card published in Compute! Magazine on what is needed in a good computer game

Anyway, back in '83, Card made a list of what he expects from a great computer game. By his own admission, they are high standards. He points to one company fulfilling all of that and more, however. Can you guess which it is?


1. A home computer game should not be designed to minimize playtime - it should not be designed to take away quarters by making the game impossible to beat.

2. It should use the full power of the computer - it should do things that only the computer can do well, and it should use all the appropriate resources the computer provides.

3. It should be an excellent game, not just excellent programming - the play itself should be exciting and not serve merely as an excuse to show off the programmer's expertise.

4. Above all, the game should be designed so the player controls and, to some degree, creates the game as he plays - I have little patience with games that play me, forcing me to follow only one possible track or learn one mechanical skill if I hope to win.

If those requirements sound like what you want, too, I have good news for you: there are finally some software companies making a serious effort to create exactly this kind of game.



answer (highlight to view):

"The software firm Electronic Arts has added a fifth requirement for itself: The game must be truly original. No Donkey Kong or Pac-Man clones in this group, of games. Even though each of their games has roots in gaming traditions, the object has not been to recreate a favorite board game, or duplicate a sport, or translate an arcade game"


the irony motherload :LOL:


http://www.atarimagazines.com/compute/issue42/gamesgrowup.php
 
Blimey. That's quite a shock.

see I would think that Bethesda fulfill most of those demands, if not all. Said company have definately gone downhill since then :)

Edited for Sterny baby.
 
try not to give away the answer till at least page 2
 
dekstar said:
Blimey. That's quite a shock.

see I would think that Bethesda fulfill most of those demands, if not all. Said company have definately gone downhill since then :)

Edited for Sterny baby.
I doubt Bethesda fufill them all. Oblivion is just going to be Morrowind but nicer.
 
StardogChampion said:
I doubt Bethesda fufill them all. Oblivion is just going to be Morrowind but nicer.
But didn't Morrowind fulfill those that Stern listed at LEAST?


1. A home computer game should not be designed to minimize playtime - it should not be designed to take away quarters by making the game impossible to beat.
- Definately doesn't minimize playtime by making the game impossible to beat.

2. It should use the full power of the computer - it should do things that only the computer can do well, and it should use all the appropriate resources the computer provides.
- Oblivion will only run on top-of-the-line computers, and even then I assume it could run better/nicer in the future.

3. It should be an excellent game, not just excellent programming - the play itself should be exciting and not serve merely as an excuse to show off the programmer's expertise.
- Morrowind and Arena sure impressed me (Still does too), I'm sure Oblivion will too!

4. Above all, the game should be designed so the player controls and, to some degree, creates the game as he plays - I have little patience with games that play me, forcing me to follow only one possible track or learn one mechanical skill if I hope to win.
- Well definately not a fallback of the morrowind games, if my memory serves me right. Deus Ex series does choices better though.
 
well, definatley had me. I wouldnt of been able to guess regardless since i wasnt alive back then
 
Morrowind impossible to beat? You got to be kidding me. I owned Dagoth Ur incredibly fast. But aside from that, the game never really ends, so you can't really beat it. Oblivion is going to be so cool. I have to say I'm looking foward to that more then Aftermath.
 
Many companies start good but in the end it turns out to be lazyness and greed that makes them bad.. like with EA..
 
StardogChampion said:
I doubt Bethesda fufill them all. Oblivion is just going to be Morrowind but nicer.
I feel the same way sorta, albeit it reminds me more of Daggerfall than Morrowind(And Daggerfall > Morrowind by far if you're not a gfx-whore).
I really miss the GOOD RPG games, Ultima 7 is a great RPG if anyone wants some recommendations.:)
 
Dammit I should start playing Morrowind again but multiplayer SWAT4 keeps calling :(
 
CptStern said:
"You keep using that word. I do not think it means what you think it means."

You're Awesome Quotient just doubled.

Yeah, I remember the good days of Electronic Arts. When they had their original logo.

shogea.jpg


How I miss them so.

Edit: Or even before they registered their name:

ea_logo_bk.gif



-Angry Lawyer
 
Angry Lawyer said:
You're Awesome Quotient just doubled.



-Angry Lawyer

I thought everyone knew who Inigo Montoya is

"...hello, my name is Inigo Montoya.."





oh and those logos remind me how bad design was in the 80's
 
oh and those logos remind me how bad design was in the 80's
just like everything else - music, cars, fashion, hair, politics, tv......
child of the 90s - Pride! :)
and Relief!
 
CptStern said:
"...hello, my name is Inigo Montoya.."
Stop saying that over and over! D: Best film ever, I swear.

Man, EA. I used to think you were cool.
 
Angry Lawyer said:
You're Awesome Quotient just doubled.

Yeah, I remember the good days of Electronic Arts. When they had their original logo.

shogea.jpg


How I miss them so.

Edit: Or even before they registered their name:

ea_logo_bk.gif



-Angry Lawyer

Word to your mother! It might be hard to believe for some people now, but in the old days EA wasn't the sports sequel machine it is now. I just cast a glance over my old Megadrive games and most of the best ones have an EA logo somewhere...the Strike series (Desert Strike, etc), Road Rash, Rings of Power, The Immortal, Theme Park...and that's only from my own meagre collection. OK, some of these they might have published rather than developed, but they were still a big name behind a lot of awesome games.

Hell, back in the day even their sports games tasted kind of fresh. I remember how much everyone used to rave about EA Hockey.

-Angry Lawyer
 
EA published one of my favourite RPGs in the early 90s, the Sega Genesis/MegaDrive version of Buck Rogers: Countdown to Doomsday.
 
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