Kakashi
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- Aug 18, 2004
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This started as a simple discussion of game franchises reaching the end of their days(See original below). However, more questions have been raised, such as; what makes a franchise last? What makes a "Classic" game?
Mario has been stomping on gumbas for nearly 2 decades now, and yet we still pick up and play the games whenever they're released. Interestingly enough, the originals, now ages old, are still fun to play. Other games, take Quake, for example, are fun while they last but die out quickly.
An apt comparison for this phenomenon is Classic Literature. Though it's quite a stretch to compare Super Mario 64 to, say Dickens' "Great Expectations," it is a nice example. The reason books like Great Expectations, written years ago, are still thought in classrooms today is because regardless of historical context, the themes of the novel still apply.
Mario 64 was a launch title for the N64, yet it is still easily playable and fun today. This is one of the reasons i rank it as one of the best games ever made, as Great Expectations is often thought of as the greatest novel.
If Mario is Great Expectations, then is Halo Harry Potter? the Da Vinci Code? a page-turning. . . game. Its wildly popular, fun while it lasts, but is at its core only above average.
So What makes a franchise last forever? Nostalgia, simple gameplay, memorable characters?
Discuss!
Mario has been stomping on gumbas for nearly 2 decades now, and yet we still pick up and play the games whenever they're released. Interestingly enough, the originals, now ages old, are still fun to play. Other games, take Quake, for example, are fun while they last but die out quickly.
An apt comparison for this phenomenon is Classic Literature. Though it's quite a stretch to compare Super Mario 64 to, say Dickens' "Great Expectations," it is a nice example. The reason books like Great Expectations, written years ago, are still thought in classrooms today is because regardless of historical context, the themes of the novel still apply.
Mario 64 was a launch title for the N64, yet it is still easily playable and fun today. This is one of the reasons i rank it as one of the best games ever made, as Great Expectations is often thought of as the greatest novel.
If Mario is Great Expectations, then is Halo Harry Potter? the Da Vinci Code? a page-turning. . . game. Its wildly popular, fun while it lasts, but is at its core only above average.
So What makes a franchise last forever? Nostalgia, simple gameplay, memorable characters?
Discuss!