Neutrino
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She said:Discussion thread??
goodmorning..
Yes. But when practically everyone disagrees with you that should give you a hint about something.
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She said:Discussion thread??
goodmorning..
LOLRuuustar said:Dude, you must be a girl, cos you're makin no sense at all.
qckbeam said:As far as I can tell Valve comes up with an idea and builds the technology to make that idea come to life. They want emotional storyline so they build the facial animation technology required to pull it off. They wanted an interactive world, so they licensed Havok, and when that wasn't good enough, rewrote it to suit there game. They want immersing environments, so they focused on creating amazing, sound, visual, and artificial intelligence systems.
As far as I know id came up with the technology, and then decided that the time was right, and the tech ready, to create Doom 3. They used the brand new lighting model John had built to give the environments a rich, dreadful atmosphere. They used brand new sound technology to bring things to life on an aural scale. They created the interactive GUI surfaces to add yet another layer of realism to the experience. They crafted an engine that would not only look stunning, but provide the tools needed to craft a frightening game.
Epic was showing off their technology at E3 which, believe it or not, is a trade show for developers. It wasn't necessarily geared towards any of us gamers, but rather developers working on the next generation consoles, or with next-gen PC hardware in mind. UE3 will most definitely be a AAA engine, and is certainly going to be the next big thing when it does finally hit in 2006. Epic used E3 to get their product out there. It was just a case of Epic advertising their product to potential customers.
Unlike the days when Super Mario was king, graphics play a very important role in games today. With game like Half-Life 2, or Doom 3, the visuals are just as important as the gameplay. With the case of Half-Life 2 you have a game that is trying to tell a story, create a certain mood, and provide an enjoyable playing experience all at once. If you have horrible sound, terrible voice actors, terrible music, crappy visuals, or anything like that, you've killed your mood, and you could ruin the story. Since the mood and story tie together so closely with gameplay, you may have just killed that as well. It's for reasons such as these that todays games put such a focus on technology. They try to provide an experience more akin to a film than Super Mario Brothers.
Yes. But when practically everyone disagrees with you that should give you a hint about something.
yea.. it actually does.. you all are -15 in age.. or just plain stupid.that should give you a hint about something
^ Agreed.lans said:Very well said!
She said:ok.. about what?? that this thread doesnt ADORE HL2??
and my thread sux beacuse i want to discuss something?
I think what She is trying to say is that developers advertise too much on what an engine can do and less on why their game will be good. The capabilities of an engine of course tie into gameplay but the gameplay should be focused on more than the lighting, shader effects, etc.
No, it gets a little choppy whe you get irritated, but overall, your English is better than a lot of folks who claim it to be their native tongue. Myself included.She said:Thank you... you know.. my english sux..
She said:There you go qckbeam.
See.. that wasnt so hard..
alan8325 said:I think what She is trying to say is that developers advertise too much on what an engine can do and less on why their game will be good. The capabilities of an engine of course tie into gameplay but the gameplay should be focused on more than the lighting, shader effects, etc.
She said:First: No, i dont hate Valve, Idsoftware..Lets discuss this shall we..
The problem with FPS games now a days is that they have to have an "ENGINE OF THE FUTURE"..
Did mariobros have an engine of the future?
doom2??.. golden eye or Super Metroid??...
She said:First: No, i dont hate Valve, Idsoftware..Lets discuss this shall we..
The problem with FPS games now a days is that they have to have an "ENGINE OF THE FUTURE"..
Did mariobros have an engine of the future?
doom2??.. golden eye or Super Metroid??
What about Halo... Nope..
still.. those games were experiences for me.
If you design a game to follow an engine.. "you fail at games"..
First.. you design the game, then all your ideas must have an engine, so those ideas would work... there you go.. start programming..
( thats how i do it )
Valve seems to do it the other way around.. so did Doom3 and U3..
all iv'e seen from U3 is ( what you can do in the engine )..
Nothing about the game in that "trailer"..
beacuse there isn't any game yet..
I just saw what the U3 engine could do in it.. cool.. whatever..
Do they sell engines to us.. or games??
Ok.. shure.. game designers buys engines and uses them to make games.. So why dont they show of their "FUTURE" engines to the developers.. and some Game for us.. the PLAYERS..
Again: No, i dont hate Valve, Idsoftware.. im not a Nintendo fanboy.. or PS2 / XBOX geek.. Lets discuss this shall we..
Are you really sure u want to do this, are you. ?
You know that this will not be a nice to watch.. a battle between doom3 engine and Valve's "SOURCE".
Well let me just put it to u , source will rip apart doom3 engine like tin can and ask for more when it is over.
when u get the chance test both games and see how man fps u get on each this is my test sofare.
doom 3 640*480 fps 19
source 1024*768*32 fps 38
this is tested on a P4 2.4, 512mb ram, Nvidia GeForce MX 4 440 (64mb).
So when comes to doom3, I DID NOT LIKE THE GAME OR THE GAME ENGINE.
Ruuustar said:Dude, you must be a girl, cos you're makin no sense at all.
alphadec said:Are you really sure u want to do this, are you. ?
You know that this will not be a nice to watch.. a battle between doom3 engine and Valve's "SOURCE".
Well let me just put it to u , source will rip apart doom3 engine like tin can and ask for more when it is over.
when u get the chance test both games and see how man fps u get on each this is my test sofare.
doom 3 640*480 fps 19
source 1024*768*32 fps 38
this is tested on a P4 2.4, 512mb ram, Nvidia GeForce MX 4 440 (64mb).
So when comes to doom3, I DID NOT LIKE THE GAME OR THE GAME ENGINE.
She said:What??
The ultamite goal of video games is to get the most realistic as possible
Then what is?
Don't say fun, cos thats too obvious.
Oh.. so you like it..However feel free to continue the flaming
SMT said:Incidentally, the first legitimate, inexpensive implementation of side-scrolling on PC was created by John Carmack for Commander Keen.
She said:did you ever heard of a word:
ENTERTAINMENT
Where I come from, entertainment is synonymous with FUN.
Which is what I told you not to say! C'mon, you're more creative than that
The ultamite goal of video games is to get the most realistic as possible
Absinthe said:Aww... Turn that frown upside down, Mr. Rainy Day!
I just CANT WAIT for the new Mario game... you can grab flowers and push boxes.. and look at those AWESOME physics in marios HAT!!! ISN'T THAT AMAZING!!! I LOVE THE ENGINE!!!