L
Lockdown
Guest
my first post here so i'll try and make this intellegent.
Now, based on the overall presentation of HL2, i think that valve intended to put you (the player) into gordan's perspective as much as was possible. this seems obvious considering how you never come out of his POV. as such, it makes sense to believe that valve has gordan not say anything for similar reasons. however, not having the main character talk only served to alienate me from my playing experience. everytime i interacted with someone (alyx, eli, kleiner, etc) there were things i wanted to say. nothing unbelievable... a simple "what's going on here" or "don't worry, i'm coming" or even "i'll see you soon alyx" (at the very end when she says to be careful). having my character sit there like a freaking mute just made the play experience less believeable. why can't he say something? in jedi knight 2, kyle made comments from time to time. it served to make the player feel more at home with the character. people imagine themselves as characters all the time, imagining yourself saying some dialogue isn't going to disrupt the play experience.
in short, make gordan say stuff valve. if not in an expansion, then definately in HL3. the game will suffer for it if you don't.
--lockdown
Now, based on the overall presentation of HL2, i think that valve intended to put you (the player) into gordan's perspective as much as was possible. this seems obvious considering how you never come out of his POV. as such, it makes sense to believe that valve has gordan not say anything for similar reasons. however, not having the main character talk only served to alienate me from my playing experience. everytime i interacted with someone (alyx, eli, kleiner, etc) there were things i wanted to say. nothing unbelievable... a simple "what's going on here" or "don't worry, i'm coming" or even "i'll see you soon alyx" (at the very end when she says to be careful). having my character sit there like a freaking mute just made the play experience less believeable. why can't he say something? in jedi knight 2, kyle made comments from time to time. it served to make the player feel more at home with the character. people imagine themselves as characters all the time, imagining yourself saying some dialogue isn't going to disrupt the play experience.
in short, make gordan say stuff valve. if not in an expansion, then definately in HL3. the game will suffer for it if you don't.
--lockdown