from that angle it looks good, but it looks like you just went straight up to the barrel with the hand grip.
I think its nicly modelled but you have gone over the top with polgons, well. I don't know the polgon count, but you have wasted many.
Hmm... the clip. can you put it out so we can see it. Just get more angles really, also. get a first person shot. Here is a refrence of how a first person pistol should look like:
Damn ichi so demanding. I dont really see the point in the first person shot apart from more eye candy. And krazie you've provided us with no info for all we know this could be just a random high poly object not intended for game, for informative crits please supply us some more details pcount and so on.
Fenric, I'm curious to see some of your work..granted I've not yet done a search of the forum, but have you made any threads showcasing your work? you obviously know your stuff from the things that you write, but I'd like to if your practical skills are as good as i expect them to be
@Fenric=dont worry i already have the hands done, i know what im doing its ok
plus, the model isnt even optimized!
@Watermelon=HL1 supported 3500 so how you gonna tell me HL2 is even worse