wendle
Newbie
- Joined
- Aug 2, 2003
- Messages
- 152
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Does anyone know if the physics in hl2 will be bouncy like it is in counter strike source? I haven't seen any collisions between the player and physical objects in any recent videos. It seemed to be more realistic in traptown but that was an old build. I love the physics but the bounceyness is just terrible... i hate running into the barrels when u're trying to take cover and suddenly u get thrown back out into the firefight. Or i hate not being able to move on the desks in office because for some reason I cant push a phone out of my way. I think this needs to be fixed. Hopefully this was done only for css netcode and the actual physics engine is still more realistic with collisions between the player and the objects.