vanillacrazycake
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- Dec 26, 2007
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I agree with most of what Darkside had to say, that the process of playing through the game itself is so much more enjoyable in HL compared too HL2. "Chore" is as good a word as any that can be used to describe the HL2 gameplay. You just want get rid of it till you get to the "cheese", however the cheese here is definitely quite cheesy and predictable as hell (imo). Be it, Alyx promptly coming back to life, or Dog's timely interventions, or Eli's death. The troubling thing with the narrative in HL2 is that it never plays with your expectations and doesn't have any big or spicy plot twists, and although some might say this makes the game more "realistic", it also results in a far lesser emotional range being triggered by the events, compared to games like System Shock 2, or Portal.
People keep saying that I just don't like the way Valve are making there games now, etc., so it is hopeless to expect anything different, but the supreme example of Portal, which I rate just next to HL in terms of a singleplayer experience, says otherwise.
Portal shows the importance of deliberate minimalism in certain areas, the plot points (although there aren?t many) aren't fed to you by cheery, bright eyed people, but in a very controlled and intelligent manner. Instead what Portal has set out to do is provide an enigmatic solo experience, dashed with humour, wit, and absolutely f***ing fantastic gameplay that never gets repetitive (sounds very reviewy, I know, but it deserves it). Portal's antiseptic surroundings and scenario manages to exude far more allure, feeling, and dread than any of HL2's constantly shifting vistas, because it has a very good footing within the plot, and it manages to be an intriguing story, without ever getting ahead of itself, with just enough unexplained stuff for speculation, and enough covered to leave a satisfying experience.
Half life 2, at this point, simply seems like your ordinary plot, spiced up with big physics words, and appears to be getting ahead of itself, as it takes itself so seriously. Yes, I know it has famous author Marc Laidlaw working on it, and you can relax with the "HL2 doesn't feed you the story, you have to look for it", because I definitely know every plot-point as I stated earlier, and it is not a bad story by any means, but I have read far better stories in videogames, and HL2 simply doesn't hold a candle to any decent story you could get in a sci-fi show, or novel. My point with all of this is that I fail to see why people call it the best ever when the things it does best, and that is storytelling, and immersion, has been done better in other games already.
Granted, it is an extreme minority of games that are overall better than HL2, but HL2 has had the luxury of stemming off from the legacy of HL, and being in development for 6 years, but as for being fun and wanting to play and cherish it over and over, there are many games that are better than HL2.
But as I say this I want to make clear that I did not target HL2's replayability with the previous statement. Some games are simply not replayable, no matter how good they might be. I got the same level of enjoyment from Mafia (not everyone likes it, I know), and Max Payne, and while I can keep going back to Max Payne, and instantly begin to enjoy the firefights, I won't necessarily be that eager to boot up Mafia and play through it again. But I do respect Mafia for the fantastic experience I got from it, and can at least cherish it forever, for it delivers on its intrinsic worth remarkably, without relying on any gimmick or hype.
I cannot say the same for HL2.
People keep saying that I just don't like the way Valve are making there games now, etc., so it is hopeless to expect anything different, but the supreme example of Portal, which I rate just next to HL in terms of a singleplayer experience, says otherwise.
Portal shows the importance of deliberate minimalism in certain areas, the plot points (although there aren?t many) aren't fed to you by cheery, bright eyed people, but in a very controlled and intelligent manner. Instead what Portal has set out to do is provide an enigmatic solo experience, dashed with humour, wit, and absolutely f***ing fantastic gameplay that never gets repetitive (sounds very reviewy, I know, but it deserves it). Portal's antiseptic surroundings and scenario manages to exude far more allure, feeling, and dread than any of HL2's constantly shifting vistas, because it has a very good footing within the plot, and it manages to be an intriguing story, without ever getting ahead of itself, with just enough unexplained stuff for speculation, and enough covered to leave a satisfying experience.
Half life 2, at this point, simply seems like your ordinary plot, spiced up with big physics words, and appears to be getting ahead of itself, as it takes itself so seriously. Yes, I know it has famous author Marc Laidlaw working on it, and you can relax with the "HL2 doesn't feed you the story, you have to look for it", because I definitely know every plot-point as I stated earlier, and it is not a bad story by any means, but I have read far better stories in videogames, and HL2 simply doesn't hold a candle to any decent story you could get in a sci-fi show, or novel. My point with all of this is that I fail to see why people call it the best ever when the things it does best, and that is storytelling, and immersion, has been done better in other games already.
Granted, it is an extreme minority of games that are overall better than HL2, but HL2 has had the luxury of stemming off from the legacy of HL, and being in development for 6 years, but as for being fun and wanting to play and cherish it over and over, there are many games that are better than HL2.
But as I say this I want to make clear that I did not target HL2's replayability with the previous statement. Some games are simply not replayable, no matter how good they might be. I got the same level of enjoyment from Mafia (not everyone likes it, I know), and Max Payne, and while I can keep going back to Max Payne, and instantly begin to enjoy the firefights, I won't necessarily be that eager to boot up Mafia and play through it again. But I do respect Mafia for the fantastic experience I got from it, and can at least cherish it forever, for it delivers on its intrinsic worth remarkably, without relying on any gimmick or hype.
I cannot say the same for HL2.