E
enyx
Guest
Yeah, the unreal engine is some sick stuff. Unfortuntely the only soft shadows in that game are blurred cubemaps...
I was really, really impressed - for about the 3 seconds that I thought the whole game was going to use some sort of trick to render soft shadows. But, alas... it's just going to be the few objects emitting light through cube maps...
Watch the video again where the narriator dude talks about it, and they have that moving light fixture... the shadows coming from that thing are nice, but the walls around it - Doom 3 like stencil shadows :/
I haven't checked out this Toxic stuff, but it sounds cool.
lol, yeah, for sure. It's for a short film I'm making that's supposed to land me a job... and that's a render of a kitchen that's a work-in-progress No doubt you can see gaming's influence on me
Update: chcked out the Toxic stuff.. it's cool and all, but it's just a rendering system... for high end 3d, like Maya and stuff It's not meant for real time use...
I was really, really impressed - for about the 3 seconds that I thought the whole game was going to use some sort of trick to render soft shadows. But, alas... it's just going to be the few objects emitting light through cube maps...
Watch the video again where the narriator dude talks about it, and they have that moving light fixture... the shadows coming from that thing are nice, but the walls around it - Doom 3 like stencil shadows :/
I haven't checked out this Toxic stuff, but it sounds cool.
azz0r said:http://abdullahahmed.com/apple/wip/scenes/kitchen_textured07_02.jpg
Someone should made a de_rat_future
lol, yeah, for sure. It's for a short film I'm making that's supposed to land me a job... and that's a render of a kitchen that's a work-in-progress No doubt you can see gaming's influence on me
Update: chcked out the Toxic stuff.. it's cool and all, but it's just a rendering system... for high end 3d, like Maya and stuff It's not meant for real time use...